Akuma
Updated 11 hours agoSteamSteamJapanJapanClub · enjoy3150C100%

hinatGG

#KZHCUP
Rank 36MR 1,462#426,933
Last 104–6-7Last 206–14-44
Winrate
38%
12W · 20L · 32 stored
Ranked matches
32
selected mode
Wins
12
Ranked
Losses
20
Ranked
Peak MR
1,525
Akuma

Ranked MR · Akuma

26 local · 0 imported · 26 on chart · 96 battles stored

Latest game

DefeatCustom Room

Replay not requested
Akuma
hinatGG · Akuma
Ryu
Opponent · Ryuあかちゃん大魔王

Playstyle reference

Habits vs top 30 Akuma

Benchmark refreshed Sep 13, 2026, 7:27 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Akuma
hinatGG’s Akuma benchmark

Compared with the average habits of the top 30 sampled Akuma players.

Naooonn 2213 · DaigoTheBeasTV 2204 · 一瞬一瞬 2158 · touwa 2114 · ドスバギイ 2113 · +25 others

Largest absolute differences first23 habits
HabithinatGGLegendsDifference LessLegendsMore
CA19.7%9.9%+9.8%
SA215.5%22.8%-7.3%
SA332.4%38.7%-6.3%
SA132.4%28.6%+3.7%
Drive Rush (parry)5.2%7.4%-2.2%
Drive Impact gauge3.3%1.5%+1.8%
Corner pressure10.0011.47-1.47
Drive Parry2.701.65+1.05
Time cornered9.408.55+0.85
Drive Rush (cancel)33.3%32.7%+0.6%
Perfect Parry0.300.77-0.47
Throws3.202.74+0.46
Drive Guard13.6%13.1%+0.5%
Got thrown2.402.09+0.31
Throw techs0.600.45+0.15
Drive Arts19.3%19.2%+0.1%
Drive Impact0.300.20+0.10
Punish Counters landed0.200.13+0.07
Stuns landed0.100.03+0.07
Throw parries0.200.27-0.07
Got stunned0.000.04-0.04
Got Punish Countered0.100.09+0.01
Drive Reversal0.200.20+0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Akuma · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 2.1 · reference 1.79

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 2.1 · reference 1.79
    • Perfect Parry: profile 0.4 · reference 0.8
  2. Trace how you lose or gain space

    Corner pressure: profile 9.9 · reference 12.25

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 9.9 · reference 12.25
    • Time cornered: profile 7.5 · reference 7.79
  3. Review close-range choices

    Throws: profile 3.3 · reference 2.8

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 3.3 · reference 2.8
    • Throw techs: profile 0.6 · reference 0.4
    • Got thrown: profile 2.2 · reference 1.99

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Char 253: 212 wins in 439 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Char 253: 212 wins in 439 games
  2. Probe defense before committing

    Drive Parry: profile 2.1 · reference 1.79

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 2.1 · reference 1.79

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

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