Latest game
C.水仙11
Last 105–5+10Last 2011–9+28
Winrate
51%
49W · 47L · 96 stored
Ranked matches
96
selected mode
Wins
49
Ranked
Losses
47
Ranked
Peak MR
1,683
C. Viper
Ranked MR · C. Viper
96 local · 0 imported · 96 on chart · 96 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | 水仙11 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 69.5% | 40.4% | +29.1% | |
| Drive Arts | 3.7% | 22.2% | -18.5% | |
| SA2 | 7.6% | 22.2% | -14.6% | |
| SA3 | 15.3% | 29.7% | -14.4% | |
| Drive Rush (cancel) | 4.5% | 18.1% | -13.6% | |
| Drive Guard | 25.1% | 14.7% | +10.4% | |
| Drive Impact gauge | 8.4% | 1.7% | +6.7% | |
| Drive Rush (parry) | 13.9% | 7.3% | +6.6% | |
| Drive Parry | 2.70 | 1.55 | +1.15 | |
| Corner pressure | 10.00 | 10.80 | -0.80 | |
| Throws | 2.80 | 2.29 | +0.51 | |
| Throw techs | 0.90 | 0.49 | +0.41 | |
| Got thrown | 2.60 | 2.20 | +0.40 | |
| Drive Reversal | 0.60 | 0.24 | +0.36 | |
| Drive Impact | 0.50 | 0.17 | +0.33 | |
| Got Punish Countered | 0.30 | 0.08 | +0.22 | |
| Perfect Parry | 0.50 | 0.71 | -0.21 | |
| Punish Counters landed | 0.30 | 0.10 | +0.20 | |
| Stuns landed | 0.20 | 0.07 | +0.13 | |
| CA | 7.6% | 7.7% | -0.1% | |
| Time cornered | 8.50 | 8.60 | -0.10 | |
| Throw parries | 0.30 | 0.21 | +0.09 | |
| Got stunned | 0.00 | 0.03 | -0.03 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
