Mai
Updated 2 days agoSteamSteamSouth KoreaSouth KoreaClub · Destiny2IsAliveM100%

꿀먹은벙어리

You've Got This, Juri!
Rank 36MR 1,500#255,330
Last 109–1Last 2015–5
Winrate
71%
39W · 16L · 55 stored
Ranked matches
55
selected mode
Wins
39
Ranked
Losses
16
Ranked
Peak MR
1,500
Mai

Ranked MR · Mai

0 local · 0 imported · 0 on chart · 66 battles stored

Not enough ranked MR points in this range yet.

Latest game

VictoryRanked

Available
C. Viper
꿀먹은벙어리 · C. Viper
Jamie
Opponent · Jamiekelisituo

Playstyle reference

Habits vs top 30 Mai

Benchmark refreshed Sep 13, 2026, 7:18 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Mai
꿀먹은벙어리’s Mai benchmark

Compared with the average habits of the top 30 sampled Mai players.

世界無二Ryukichi 2222 · ll Moke ll 2183 · Askey 2153 · sngv 2145 · 【ざぶ】 2136 · +25 others

Largest absolute differences first23 habits
Habit꿀먹은벙어리LegendsDifference LessLegendsMore
Drive Rush (cancel)0.0%29.4%-29.4%
SA212.8%20.2%-7.4%
Drive Impact gauge8.0%1.3%+6.7%
SA160.2%54.6%+5.6%
Drive Arts18.2%22.7%-4.6%
Corner pressure8.5012.99-4.49
Time cornered4.909.32-4.42
Drive Guard10.4%13.4%-3.0%
Drive Rush (parry)5.9%7.5%-1.6%
Drive Parry0.601.87-1.27
Throws1.502.49-0.99
SA319.5%18.6%+0.9%
CA7.5%6.6%+0.9%
Drive Reversal0.800.19+0.61
Perfect Parry0.200.70-0.50
Drive Impact0.400.19+0.21
Got thrown2.402.23+0.17
Throw parries0.100.26-0.16
Throw techs0.300.46-0.16
Got Punish Countered0.200.07+0.13
Punish Counters landed0.200.10+0.10
Got stunned0.000.05-0.05
Stuns landed0.100.06+0.04
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

C. Viper · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 0.4 · reference 1.52

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 0.4 · reference 1.52
    • Perfect Parry: profile 0.1 · reference 0.63
  2. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.5 · reference 0.16

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.5 · reference 0.16
    • Drive Impact gauge: profile 9.1% · reference 1.8%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Probe defense before committing

    Drive Parry: profile 0.4 · reference 1.52

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 0.4 · reference 1.52
    • Perfect Parry: profile 0.1 · reference 0.63
  2. Test the Drive Impact tendency

    Drive Impact: profile 0.5 · reference 0.16

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.5 · reference 0.16
    • Drive Impact gauge: profile 9.1% · reference 1.8%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

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