Manon
SteamSteamJapanJapanC100%

世田谷アーマー

Majestic Mise-en-Scène
Rank 34LP 23,312
Last 105–5Last 2011–9
Winrate
46%
46W · 53L · 99 stored
Ranked matches
99
selected mode
Wins
46
Ranked
Losses
53
Ranked
Peak LP
24,295
Manon

Ranked LP · Manon

League points over time for this character

Latest game

DefeatRanked

Replay not requested
Manon
世田谷アーマー · Manon
Akuma
Opponent · AkumaMaerc

Playstyle reference

Habits vs top 30 Manon

Benchmark refreshed Sep 7, 2026, 7:24 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Manon
世田谷アーマー’s Manon benchmark

Compared with the average habits of the top 30 sampled Manon players.

Babaaaaa 2207 · あくたがわ 2200 · Siinon 2081 · ジェットドン@Twitch 2067 · RANDUMB 2066 · +25 others

Largest absolute differences first23 habits
Habit世田谷アーマーLegendsDifference LessLegendsMore
SA148.1%25.4%+22.7%
SA314.8%32.9%-18.1%
Drive Arts1.2%11.3%-10.2%
Drive Guard4.4%11.3%-6.9%
Corner pressure3.108.16-5.06
Drive Rush (cancel)47.3%43.0%+4.3%
Drive Rush (parry)1.1%5.0%-3.9%
Time cornered6.208.72-2.52
SA229.6%32.1%-2.4%
Drive Impact gauge4.2%1.8%+2.4%
CA7.4%9.7%-2.3%
Drive Parry0.701.80-1.10
Perfect Parry0.100.64-0.54
Drive Reversal0.800.30+0.50
Got Punish Countered0.400.11+0.29
Got thrown2.102.28-0.18
Throws2.702.53+0.17
Drive Impact0.300.22+0.08
Stuns landed0.000.07-0.07
Got stunned0.000.06-0.06
Throw techs0.500.56-0.06
Punish Counters landed0.200.14+0.06
Throw parries0.200.20+0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Manon · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 0.7 · reference 1.8

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 0.7 · reference 1.8

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Probe defense before committing

    Drive Reversal: profile 0.8 · reference 0.3

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Reversal: profile 0.8 · reference 0.3
    • Drive Parry: profile 0.7 · reference 1.8

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

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