Latest game
SonicGuileD3
Winrate
—
0W · 0L · 0 stored
Ranked matches
0
selected mode
Wins
0
Ranked
Losses
0
Ranked
Peak MR
—
Ranked MR
0 local · 0 imported · 0 on chart · 229 battles stored
Not enough ranked MR points in this range yet.
Replay not requested
Playstyle reference
Habits vs top 30 Guile
Benchmark refreshed Sep 8, 2026, 10:15 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | SonicGuileD3 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 60.3% | 27.1% | +33.2% | |
| SA1 | 27.3% | 47.2% | -19.9% | |
| SA3 | 5.8% | 20.5% | -14.7% | |
| Drive Impact gauge | 15.3% | 1.6% | +13.6% | |
| Drive Rush (cancel) | 21.8% | 29.7% | -8.0% | |
| Drive Arts | 10.2% | 17.7% | -7.5% | |
| Corner pressure | 16.00 | 9.03 | +6.97 | |
| Time cornered | 4.30 | 9.86 | -5.56 | |
| Drive Guard | 17.8% | 14.7% | +3.1% | |
| Drive Impact | 1.80 | 0.21 | +1.59 | |
| Drive Parry | 3.20 | 1.68 | +1.52 | |
| CA | 6.6% | 5.3% | +1.3% | |
| Punish Counters landed | 1.40 | 0.12 | +1.28 | |
| Throws | 2.80 | 1.87 | +0.93 | |
| Got Punish Countered | 0.70 | 0.11 | +0.59 | |
| Drive Rush (parry) | 9.8% | 9.4% | +0.4% | |
| Got thrown | 1.60 | 1.97 | -0.37 | |
| Perfect Parry | 0.20 | 0.57 | -0.37 | |
| Drive Reversal | 0.00 | 0.21 | -0.21 | |
| Stuns landed | 0.20 | 0.06 | +0.14 | |
| Throw techs | 0.50 | 0.39 | +0.11 | |
| Throw parries | 0.30 | 0.24 | +0.06 | |
| Got stunned | 0.10 | 0.05 | +0.05 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
