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belka109

Let's Do This
Winrate
0W · 0L · 0 stored
Ranked matches
0
selected mode
Wins
0
Ranked
Losses
0
Ranked
Peak MR

Ranked MR

0 local · 0 imported · 0 on chart · 43 battles stored

Not enough ranked MR points in this range yet.

Latest game

VictoryCustom Room

Replay not requested
Yasmine
belka109 · Yasmine
Ingrid
Opponent · IngridHADA

Playstyle reference

Habits vs top 30 Yasmine

Benchmark refreshed Sep 14, 2026, 10:26 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Yasmine
belka109’s Yasmine benchmark

Compared with the average habits of the top 30 sampled Yasmine players.

naruo 2177 · ファイナルあつし 2177 · ぷんぷんパンダ 2168 · 頭痛が痛い 2145 · Hand Me Downs 2143 · +25 others

Largest absolute differences first23 habits
Habitbelka109LegendsDifference LessLegendsMore
Drive Rush (cancel)0.0%29.7%-29.7%
Drive Impact gauge27.2%1.4%+25.8%
SA317.6%35.7%-18.1%
Drive Arts31.2%17.5%+13.7%
SA144.3%30.9%+13.4%
Corner pressure5.9013.01-7.11
SA231.3%24.2%+7.1%
Drive Rush (parry)1.6%8.4%-6.8%
Drive Guard9.7%14.5%-4.8%
Time cornered5.009.07-4.07
CA6.9%9.2%-2.3%
Drive Impact2.400.17+2.23
Punish Counters landed1.300.10+1.20
Got thrown3.502.34+1.16
Throws3.402.52+0.88
Got Punish Countered0.900.06+0.84
Perfect Parry0.100.70-0.60
Drive Parry1.601.90-0.30
Drive Reversal0.000.23-0.23
Throw parries0.100.23-0.13
Throw techs0.400.48-0.08
Stuns landed0.000.08-0.08
Got stunned0.000.06-0.06
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Yasmine · Latest 100

What to improve

  1. Find the cause of punish events

    Got Punish Countered: profile 0.9 · reference 0.06

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.9 · reference 0.06
    • Punish Counters landed: profile 1.3 · reference 0.09
  2. Trace how you lose or gain space

    Corner pressure: profile 5.9 · reference 13.62

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 5.9 · reference 13.62
    • Time cornered: profile 5 · reference 9.38
  3. Study a recurring matchup situation

    vs Char 253: 17 wins in 33 games

    Use the cited matchup record to choose footage to review. Look for a repeated decision across several losses, and compare it with a win before drawing a conclusion.

    Try this

    Pick one recurring situation against that character. Recreate it in training, verify an alternative response, and track that decision across the next five matches.

    Supporting stats
    • vs Char 253: 17 wins in 33 games
    • vs Akuma: 9 wins in 20 games
    • vs Ingrid: 7 wins in 12 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Test the Drive Impact tendency

    Drive Impact: profile 2.4 · reference 0.19

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 2.4 · reference 0.19
    • Drive Impact gauge: profile 27.2% · reference 1.4%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: nex-agi/nex-n2.5-mini:free

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