Ingrid
Updated 3 days agoSteamSteamJapanJapanClub · monkeyzooC100%

のりまきなすび

Let's Do This
Rank 36MR 1,512#206,752
Last 105–5+4Last 208–12-24
Winrate
50%
63W · 64L · 127 stored
Ranked matches
127
selected mode
Wins
63
Ranked
Losses
64
Ranked
Peak MR
1,537
Ingrid

Ranked MR · Ingrid

127 local · 0 imported · 127 on chart · 130 battles stored

Latest game

VictoryRanked

Replay not requested
Ingrid
のりまきなすび · Ingrid
Ingrid
Opponent · IngridOrange_Ice

Playstyle reference

Habits vs top 30 Ingrid

Benchmark refreshed Sep 14, 2026, 7:22 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Ingrid
のりまきなすび’s Ingrid benchmark

Compared with the average habits of the top 30 sampled Ingrid players.

m1Ng 2201 · KR_Wrestlingman 2179 · Nth Oniki 2165 · プルプルなぷる 2156 · ふみじま あきお(63) 2155 · +25 others

Largest absolute differences first23 habits
HabitのりまきなすびLegendsDifference LessLegendsMore
SA221.3%52.1%-30.9%
SA334.0%15.9%+18.2%
Drive Arts37.4%27.3%+10.1%
CA14.9%5.1%+9.8%
Drive Guard6.8%12.3%-5.5%
Drive Rush (parry)2.9%7.4%-4.5%
Drive Rush (cancel)20.7%25.1%-4.4%
Corner pressure7.8011.52-3.72
SA129.8%26.9%+2.9%
Throws1.402.26-0.86
Drive Parry1.001.54-0.54
Drive Impact gauge1.5%2.0%-0.5%
Drive Reversal0.000.31-0.31
Got thrown1.902.18-0.28
Perfect Parry0.300.50-0.20
Throw parries0.100.29-0.19
Throw techs0.200.36-0.16
Stuns landed0.000.12-0.12
Time cornered10.5010.40+0.10
Got stunned0.000.07-0.07
Drive Impact0.200.24-0.04
Punish Counters landed0.100.13-0.03
Got Punish Countered0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Ingrid · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 0.8 · reference 1.51

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 0.8 · reference 1.51
    • Perfect Parry: profile 0.2 · reference 0.5
  2. Find the cause of punish events

    Got Punish Countered: profile 0.2 · reference 0.08

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.2 · reference 0.08
    • Punish Counters landed: profile 0.3 · reference 0.13
  3. Trace how you lose or gain space

    Corner pressure: profile 7.1 · reference 11.85

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 7.1 · reference 11.85
    • Time cornered: profile 10.9 · reference 10.23

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Char 253: 284 wins in 587 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Char 253: 284 wins in 587 games
    • vs Ryu: 21 wins in 46 games
    • vs Rashid: 3 wins in 24 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

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