Latest game
C.やっちょ
Last 106–4+16Last 2012–8+29
Winrate
60%
24W · 16L · 40 stored
Ranked matches
40
selected mode
Wins
24
Ranked
Losses
16
Ranked
Peak MR
1,804
C. Viper
Ranked MR · C. Viper
40 local · 0 imported · 40 on chart · 104 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 2, 2026, 10:16 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | やっちょ | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 33.0% | 23.2% | +9.8% | |
| Drive Rush (cancel) | 12.0% | 16.4% | -4.4% | |
| Drive Impact gauge | 5.8% | 1.8% | +4.0% | |
| SA3 | 29.8% | 26.8% | +3.0% | |
| CA | 3.8% | 6.8% | -3.0% | |
| SA2 | 19.8% | 21.5% | -1.6% | |
| SA1 | 46.6% | 45.0% | +1.6% | |
| Corner pressure | 12.30 | 11.07 | +1.23 | |
| Drive Rush (parry) | 8.1% | 7.3% | +0.8% | |
| Throws | 3.00 | 2.28 | +0.72 | |
| Perfect Parry | 0.30 | 0.63 | -0.33 | |
| Drive Parry | 1.20 | 1.52 | -0.32 | |
| Drive Guard | 14.5% | 14.2% | +0.3% | |
| Throw techs | 0.20 | 0.47 | -0.27 | |
| Drive Impact | 0.40 | 0.16 | +0.24 | |
| Time cornered | 8.50 | 8.66 | -0.16 | |
| Got Punish Countered | 0.20 | 0.07 | +0.13 | |
| Punish Counters landed | 0.20 | 0.09 | +0.11 | |
| Throw parries | 0.30 | 0.21 | +0.09 | |
| Got stunned | 0.10 | 0.02 | +0.08 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Drive Reversal | 0.30 | 0.28 | +0.02 | |
| Got thrown | 2.20 | 2.19 | +0.01 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
