Latest game
O-o/ — Street Fighter 6 Stats
Ranked analytics on SF6 Stats · main C. Viper · peak MR no current rating. MR and LP charts, match history, matchups, rivals, and habits vs Legends.
C.O-o/
Last 104–6Last 2010–10
Winrate
52%
40W · 37L · 77 stored
Ranked matches
77
selected mode
Wins
40
Ranked
Losses
37
Ranked
Peak LP
23,528
C. Viper
Ranked LP · C. Viper
League points over time for this character
Replay not requested
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | O-o/ | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 0.0% | 40.4% | -40.4% | |
| SA3 | 69.1% | 29.7% | +39.5% | |
| Drive Impact gauge | 27.5% | 1.7% | +25.8% | |
| Drive Rush (cancel) | 0.0% | 18.1% | -18.1% | |
| Drive Guard | 1.5% | 14.7% | -13.1% | |
| Drive Arts | 10.9% | 22.2% | -11.3% | |
| CA | 16.0% | 7.7% | +8.3% | |
| SA2 | 14.8% | 22.2% | -7.4% | |
| Drive Rush (parry) | 0.0% | 7.3% | -7.3% | |
| Corner pressure | 5.00 | 10.80 | -5.80 | |
| Throws | 0.60 | 2.29 | -1.69 | |
| Time cornered | 10.10 | 8.60 | +1.50 | |
| Drive Parry | 0.20 | 1.55 | -1.35 | |
| Perfect Parry | 0.00 | 0.71 | -0.71 | |
| Got thrown | 1.50 | 2.20 | -0.70 | |
| Drive Impact | 0.80 | 0.17 | +0.63 | |
| Got Punish Countered | 0.50 | 0.08 | +0.42 | |
| Throw techs | 0.10 | 0.49 | -0.39 | |
| Punish Counters landed | 0.40 | 0.10 | +0.30 | |
| Drive Reversal | 0.00 | 0.24 | -0.24 | |
| Throw parries | 0.00 | 0.21 | -0.21 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got stunned | 0.00 | 0.03 | -0.03 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
