Blanka
Updated 2 days agoSteamSteamJapanJapanClub · CityAshtonHallC100%

とことこ

Uwo! Uwo!
Rank 36MR 1,092#621,557
Last 107–3+34Last 2011–9+19
Winrate
46%
38W · 44L · 82 stored
Ranked matches
82
selected mode
Wins
38
Ranked
Losses
44
Ranked
Peak MR
1,133
Blanka

Ranked MR · Blanka

82 local · 0 imported · 82 on chart · 144 battles stored

Latest game

DefeatCustom Room

Replay not requested
Blanka
とことこ · Blanka
Akuma
Opponent · Akumaサオアリタマナシタマタマ

Playstyle reference

Habits vs top 30 Blanka

Benchmark refreshed Sep 12, 2026, 10:24 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Blanka
とことこ’s Blanka benchmark

Compared with the average habits of the top 30 sampled Blanka players.

ぼんぎ( ^ω^) 2042 · へかとん 2040 · StarPlatinumKB 2040 · KEY_ 2038 · 音割れモモンガ 2031 · +25 others

Largest absolute differences first23 habits
HabitとことこLegendsDifference LessLegendsMore
SA222.5%54.8%-32.3%
Drive Arts53.5%24.9%+28.6%
Drive Rush (cancel)0.4%26.9%-26.5%
SA327.5%14.8%+12.7%
CA15.0%5.2%+9.8%
SA135.0%25.2%+9.8%
Corner pressure4.3012.16-7.86
Drive Rush (parry)4.3%7.2%-2.9%
Drive Parry3.301.61+1.69
Drive Guard14.2%12.7%+1.5%
Drive Reversal0.000.44-0.44
Drive Impact gauge2.1%1.7%+0.4%
Got thrown2.402.01+0.39
Throw techs0.000.32-0.32
Got Punish Countered0.300.10+0.20
Time cornered9.609.41+0.19
Throw parries0.200.33-0.13
Perfect Parry0.400.52-0.12
Throws2.702.59+0.11
Stuns landed0.000.09-0.09
Got stunned0.100.06+0.04
Drive Impact0.200.21-0.01
Punish Counters landed0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Blanka · Latest 100

What to improve

  1. Find the cause of punish events

    Got Punish Countered: profile 0.3 · reference 0.1

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.3 · reference 0.1
    • Punish Counters landed: profile 0.1 · reference 0.09
  2. Review defensive decisions

    Got thrown: profile 2.4 · reference 2.01

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Got thrown: profile 2.4 · reference 2.01
    • Throw techs: profile 0 · reference 0.32
  3. Review close-range choices

    Throws: profile 2.7 · reference 2.59

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 2.7 · reference 2.59
    • Got thrown: profile 2.4 · reference 2.01

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-pro:free

How to beat this player

  1. Probe defense before committing

    Got thrown: profile 2.4 · reference 2.01

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Got thrown: profile 2.4 · reference 2.01
    • Throw techs: profile 0 · reference 0.32
  2. Look for a repeatable punish opportunity

    Got Punish Countered: profile 0.3 · reference 0.1

    Use the stats as a scouting lead. Watch for an action you have already verified as punishable at that spacing; do not assume every apparent opening is unsafe.

    Try this

    Test one confirmed response when that action appears. If it stops appearing, return to your normal spacing instead of forcing the punish.

    Supporting stats
    • Got Punish Countered: profile 0.3 · reference 0.1
  3. Build pressure without overextending

    Corner pressure: profile 4.3 · reference 12.16

    Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.

    Try this

    Test one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.

    Supporting stats
    • Corner pressure: profile 4.3 · reference 12.16
    • Time cornered: profile 9.6 · reference 9.41

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-pro:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage