Rashid
Updated 5 days agoSteamSteamJapanJapanC100%

ika3

Let's Do This
Rank 36MR 1,780#12,996
Last 106–4+15Last 2012–8+26
Winrate
53%
25W · 22L · 47 stored
Ranked matches
47
selected mode
Wins
25
Ranked
Losses
22
Ranked
Peak MR
1,780
Rashid

Ranked MR · Rashid

47 local · 0 imported · 47 on chart · 47 battles stored

Latest game

VictoryRanked

Replay not requested
Rashid
ika3 · Rashid
Blanka
Opponent · Blankaでんでん

Playstyle reference

Habits vs top 30 Rashid

Benchmark refreshed Sep 12, 2026, 7:15 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Rashid
ika3’s Rashid benchmark

Compared with the average habits of the top 30 sampled Rashid players.

Nth_satoru 2314 · TsuneHERO 2246 · とす__ 2217 · 山田の隣 2148 · Dual_Kevin 2128 · +25 others

Largest absolute differences first23 habits
Habitika3LegendsDifference LessLegendsMore
Drive Arts13.0%20.1%-7.1%
Drive Rush (cancel)38.2%32.1%+6.0%
SA321.2%16.6%+4.6%
SA119.2%22.7%-3.5%
CA3.0%4.7%-1.6%
Drive Impact gauge0.9%2.0%-1.0%
Time cornered8.509.52-1.02
Drive Guard13.8%13.0%+0.8%
Drive Rush (parry)8.1%7.4%+0.6%
SA256.6%56.0%+0.5%
Corner pressure14.6015.02-0.42
Drive Parry1.501.77-0.27
Throw techs0.100.37-0.27
Got thrown2.302.05+0.25
Drive Impact0.100.25-0.15
Drive Reversal0.400.31+0.09
Perfect Parry0.700.61+0.09
Throws2.702.64+0.06
Punish Counters landed0.100.13-0.03
Throw parries0.300.28+0.02
Got stunned0.100.08+0.02
Got Punish Countered0.100.11-0.01
Stuns landed0.100.10-0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Rashid · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.1 · reference 0.24

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.24
    • Drive Impact gauge: profile 0.7% · reference 2.1%
  2. Review close-range choices

    Got thrown: profile 2.8 · reference 2.05

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Got thrown: profile 2.8 · reference 2.05
    • Throw techs: profile 0.3 · reference 0.37
  3. Trace how you lose or gain space

    Time cornered: profile 10.5 · reference 8.96

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Time cornered: profile 10.5 · reference 8.96
    • Corner pressure: profile 14.4 · reference 14.49

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 4, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Luke: 49 wins in 88 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Luke: 49 wins in 88 games
    • vs Yasmine: 32 wins in 70 games
    • vs Ryu: 32 wins in 61 games
  2. Separate a tendency from a one-off event

    Recent stored ranked sample: 14 wins in 30 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 14 wins in 30 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 4, 2026 · AI: dots-studio/dots-3-note-preview:free

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