Latest game
无糖可乐
Looking to Have Fun
Wants to Improve
R36
Last 104–6-6Last 2010–10+28
Winrate
54%
58W · 48L · 107 stored
Ranked matches
107
selected mode
Wins
58
Ranked
Losses
48
Ranked
Peak MR
1,351
Mai
Ranked MR · Mai
103 local · 0 imported · 103 on chart · 110 battles stored
Replay not requested
无糖可乐 · Mai
Opponent · Mai邪恶可达鸭
Playstyle reference
Habits vs top 30 Mai
Benchmark refreshed Sep 13, 2026, 7:18 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | 无糖可乐 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 11.9% | 20.2% | -8.2% | |
| Drive Rush (cancel) | 34.7% | 29.4% | +5.4% | |
| SA3 | 22.4% | 18.6% | +3.7% | |
| Drive Arts | 19.1% | 22.7% | -3.6% | |
| CA | 9.0% | 6.6% | +2.3% | |
| SA1 | 56.7% | 54.6% | +2.1% | |
| Time cornered | 7.20 | 9.32 | -2.12 | |
| Drive Impact gauge | 3.3% | 1.3% | +1.9% | |
| Drive Parry | 3.00 | 1.87 | +1.13 | |
| Perfect Parry | 0.10 | 0.70 | -0.60 | |
| Drive Rush (parry) | 7.0% | 7.5% | -0.5% | |
| Throws | 3.00 | 2.49 | +0.51 | |
| Drive Guard | 13.8% | 13.4% | +0.3% | |
| Drive Reversal | 0.50 | 0.19 | +0.31 | |
| Got Punish Countered | 0.30 | 0.07 | +0.23 | |
| Drive Impact | 0.40 | 0.19 | +0.21 | |
| Punish Counters landed | 0.30 | 0.10 | +0.20 | |
| Throw parries | 0.10 | 0.26 | -0.16 | |
| Throw techs | 0.30 | 0.46 | -0.16 | |
| Got thrown | 2.10 | 2.23 | -0.13 | |
| Stuns landed | 0.00 | 0.06 | -0.06 | |
| Got stunned | 0.10 | 0.05 | +0.05 | |
| Corner pressure | 13.00 | 12.99 | +0.01 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Public data
Public statistics and datasets
Results from 110 of 110 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 58games
- Losses
- 51games
- Draws
- 1games
- Games
- 110games
- Win rate (draw = half win)
- 53.18%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| Mai | 1,332 | 40,443 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


