Rashid
Updated 5 days agoSteamSteamJapanJapanClub · vegeisgodC100%

Kajikeeey

Triceratops Fist
Rank 36MR 1,689#33,986
Last 103–7-33Last 208–12-29
Winrate
49%
32W · 33L · 65 stored
Ranked matches
65
selected mode
Wins
32
Ranked
Losses
33
Ranked
Peak MR
1,729
Rashid

Ranked MR · Rashid

65 local · 0 imported · 65 on chart · 100 battles stored

Latest game

VictoryCustom Room

Replay not requested
Rashid
Kajikeeey · Rashid
Dee Jay
Opponent · Dee JayかげもんDJΔ

Playstyle reference

Habits vs top 30 Rashid

Benchmark refreshed Sep 12, 2026, 7:15 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Rashid
Kajikeeey’s Rashid benchmark

Compared with the average habits of the top 30 sampled Rashid players.

Nth_satoru 2314 · TsuneHERO 2246 · とす__ 2217 · 山田の隣 2148 · Dual_Kevin 2128 · +25 others

Largest absolute differences first23 habits
HabitKajikeeeyLegendsDifference LessLegendsMore
SA276.5%56.0%+20.4%
SA18.8%22.7%-13.9%
SA312.7%16.6%-3.9%
Drive Rush (cancel)35.6%32.1%+3.5%
Drive Arts16.7%20.1%-3.4%
CA2.0%4.7%-2.7%
Corner pressure14.1015.02-0.92
Drive Impact gauge1.1%2.0%-0.9%
Drive Guard12.1%13.0%-0.9%
Time cornered10.209.52+0.68
Got thrown2.602.05+0.55
Drive Parry1.401.77-0.37
Drive Rush (parry)7.2%7.4%-0.2%
Drive Reversal0.100.31-0.21
Perfect Parry0.500.61-0.11
Got Punish Countered0.000.11-0.11
Throws2.702.64+0.06
Drive Impact0.200.25-0.05
Throw techs0.400.37+0.03
Punish Counters landed0.100.13-0.03
Throw parries0.300.28+0.02
Got stunned0.100.08+0.02
Stuns landed0.100.10-0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Rashid · Latest 100

What to improve

  1. Review close-range choices

    Got thrown: profile 2.6 · reference 2.12

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Got thrown: profile 2.6 · reference 2.12
    • Throw techs: profile 0.4 · reference 0.38
    • Throws: profile 2.7 · reference 2.74
  2. Review defensive decisions

    Drive Reversal: profile 0.1 · reference 0.31

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Reversal: profile 0.1 · reference 0.31
    • Drive Parry: profile 1.4 · reference 1.73
    • Perfect Parry: profile 0.5 · reference 0.63
  3. Compare decisions across wins and losses

    Recent stored ranked sample: 32 wins in 65 games

    Choose two wins and two losses from the recent stored sample. Find one decision that changes between them; the record alone cannot explain why results changed.

    Try this

    Write down one specific decision to test in your next five games. Review whether you executed it and what happened, rather than judging the drill only by wins.

    Supporting stats
    • Recent stored ranked sample: 32 wins in 65 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-pro:free

How to beat this player

  1. Test the close-range pattern

    Got thrown: profile 2.6 · reference 2.12

    Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.

    Try this

    If the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.

    Supporting stats
    • Got thrown: profile 2.6 · reference 2.12
    • Throw techs: profile 0.4 · reference 0.38
    • Throws: profile 2.7 · reference 2.74
  2. Look for a repeatable punish opportunity

    Got Punish Countered: profile 0 · reference 0.11

    Use the stats as a scouting lead. Watch for an action you have already verified as punishable at that spacing; do not assume every apparent opening is unsafe.

    Try this

    Test one confirmed response when that action appears. If it stops appearing, return to your normal spacing instead of forcing the punish.

    Supporting stats
    • Got Punish Countered: profile 0 · reference 0.11
    • Punish Counters landed: profile 0.1 · reference 0.12
  3. Use matchup records as scouting leads

    vs Yasmine: 32 wins in 63 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Yasmine: 32 wins in 63 games
    • vs Alex: 16 wins in 29 games
    • vs Jamie: 27 wins in 49 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-pro:free

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