Manon
Updated 2 days agoCrossPlatformCrossPlatformJapanJapanClub · moiZTC100%

エルナト

The Gift of Violent Rotation
Rank 36MR 1,735#18,863
Last 104–6-8Last 2011–9+15
Winrate
52%
82W · 75L · 157 stored
Ranked matches
157
selected mode
Wins
82
Ranked
Losses
75
Ranked
Peak MR
1,788
Manon

Ranked MR · Manon

157 local · 0 imported · 157 on chart · 157 battles stored

Latest game

DefeatRanked

Replay not requested
Manon
エルナト · Manon
Marisa
Opponent · MarisaHungry boy

Playstyle reference

Habits vs top 30 Manon

Benchmark refreshed Sep 7, 2026, 7:24 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Manon
エルナト’s Manon benchmark

Compared with the average habits of the top 30 sampled Manon players.

Babaaaaa 2207 · あくたがわ 2200 · Siinon 2081 · ジェットドン@Twitch 2067 · RANDUMB 2066 · +25 others

Largest absolute differences first23 habits
HabitエルナトLegendsDifference LessLegendsMore
Drive Rush (cancel)58.7%43.0%+15.7%
SA317.7%32.9%-15.2%
Drive Arts1.2%11.3%-10.1%
SA135.4%25.4%+10.0%
SA235.4%32.1%+3.4%
Corner pressure5.408.16-2.76
CA11.5%9.7%+1.8%
Drive Guard9.8%11.3%-1.5%
Time cornered10.008.72+1.28
Drive Impact gauge2.9%1.8%+1.1%
Throws1.902.53-0.63
Perfect Parry0.200.64-0.44
Drive Rush (parry)4.7%5.0%-0.3%
Got thrown2.002.28-0.28
Throw techs0.300.56-0.26
Drive Reversal0.400.30+0.10
Drive Parry1.901.80+0.10
Drive Impact0.300.22+0.08
Stuns landed0.000.07-0.07
Got stunned0.000.06-0.06
Punish Counters landed0.200.14+0.06
Got Punish Countered0.100.11-0.01
Throw parries0.200.20+0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Manon · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 2.1 · reference 1.8

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 2.1 · reference 1.8
    • Perfect Parry: profile 0.2 · reference 0.64
  2. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.2 · reference 0.22

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.2 · reference 0.22
    • Drive Impact gauge: profile 2.7% · reference 1.8%
  3. Review close-range choices

    Throws: profile 2.1 · reference 2.53

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 2.1 · reference 2.53
    • Throw techs: profile 0.2 · reference 0.56
    • Got thrown: profile 1.6 · reference 2.28

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Separate a tendency from a one-off event

    Recent stored ranked sample: 26 wins in 49 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 26 wins in 49 games
  2. Use matchup records as scouting leads

    vs Luke: 86 wins in 178 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Luke: 86 wins in 178 games
    • vs Yasmine: 91 wins in 172 games
    • vs Alex: 99 wins in 166 games
  3. Test the Drive Impact tendency

    Drive Impact: profile 0.2 · reference 0.22

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.2 · reference 0.22
    • Drive Impact gauge: profile 2.7% · reference 1.8%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

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