Zangief
Updated 6 days agoCrossPlatformCrossPlatformJapanJapanClub · monkeyDyukkyC100%

ちゃしろ

I'm a Fighter
Rank 36MR 1,806#8,594
Last 106–4+18Last 208–8+4
Winrate
50%
8W · 8L · 16 stored
Ranked matches
16
selected mode
Wins
8
Ranked
Losses
8
Ranked
Peak MR
1,806
Zangief

Ranked MR · Zangief

16 local · 0 imported · 16 on chart · 102 battles stored

Latest game

DefeatCasual

Replay not requested
Zangief
ちゃしろ · Zangief
Kimberly
Opponent · KimberlyNo.K

Playstyle reference

Habits vs top 30 Zangief

Benchmark refreshed Sep 3, 2026, 1:20 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Zangief
ちゃしろ’s Zangief benchmark

Compared with the average habits of the top 30 sampled Zangief players.

海底撈月 2198 · Junior 2189 · めんたらこ 2163 · kobayan 2137 · cream 2106 · +25 others

Largest absolute differences first23 habits
HabitちゃしろLegendsDifference LessLegendsMore
Drive Arts7.8%12.9%-5.1%
SA334.7%30.6%+4.2%
SA234.7%36.6%-1.9%
Corner pressure4.806.66-1.86
Drive Impact gauge3.9%2.1%+1.8%
SA119.4%21.1%-1.7%
Drive Guard16.1%14.6%+1.5%
Drive Rush (cancel)36.2%35.2%+1.0%
Time cornered9.5010.28-0.78
CA11.1%11.7%-0.6%
Drive Parry2.602.09+0.51
Drive Rush (parry)7.5%7.9%-0.4%
Perfect Parry0.400.77-0.37
Throws2.802.51+0.29
Throw techs0.300.57-0.27
Drive Reversal0.600.42+0.18
Throw parries0.100.20-0.10
Punish Counters landed0.100.19-0.09
Got thrown2.402.32+0.08
Got Punish Countered0.200.13+0.07
Got stunned0.100.07+0.03
Drive Impact0.300.27+0.03
Stuns landed0.100.08+0.02
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Zangief · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.3 · reference 0.27

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.3 · reference 0.27
    • Drive Impact gauge: profile 3.9% · reference 2.1%
  2. Review defensive decisions

    Drive Parry: profile 2.6 · reference 2.09

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 2.6 · reference 2.09
    • Perfect Parry: profile 0.4 · reference 0.77
    • Drive Reversal: profile 0.6 · reference 0.42
  3. Review close-range choices

    Throws: profile 2.8 · reference 2.51

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 2.8 · reference 2.51
    • Throw techs: profile 0.3 · reference 0.57
    • Got thrown: profile 2.4 · reference 2.32

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 8, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Test the Drive Impact tendency

    Drive Impact: profile 0.3 · reference 0.27

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.3 · reference 0.27
    • Drive Impact gauge: profile 3.9% · reference 2.1%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 8, 2026 · AI: nex-agi/nex-n2.5-mini:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage