TOY/mark 101 — Street Fighter 6 Stats

Ranked analytics on SF6 Stats · main C. Viper · peak MR 1,702. MR and LP charts, match history, matchups, rivals, and habits vs Legends.

C. Viper
Updated 5 days agoCrossPlatformCrossPlatformJapanJapanClub · NOOBFIGHTERC100%

TOY/mark 101

Age of Power
Rank 36MR 1,702#29,503
Last 102–8-45Last 207–13-42
Winrate
49%
33W · 34L · 67 stored
Ranked matches
67
selected mode
Wins
33
Ranked
Losses
34
Ranked
Peak MR
1,702
C. Viper

Ranked MR · C. Viper

67 local · 0 imported · 67 on chart · 67 battles stored

Latest game

DefeatRanked

Replay not requested
Yasmine
TOY/mark 101 · Yasmine
C. Viper
Opponent · C. Viperame0mi

Playstyle reference

Habits vs top 30 C. Viper

Benchmark refreshed Sep 14, 2026, 1:28 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

C. Viper
TOY/mark 101’s C. Viper benchmark

Compared with the average habits of the top 30 sampled C. Viper players.

Kazunoko 2345 · Fuudo 2340 · Yoske 2257 · やまでステーキやきたい 2238 · Fujimura 2238 · +25 others

Largest absolute differences first23 habits
HabitTOY/mark 101LegendsDifference LessLegendsMore
Drive Arts10.5%22.2%-11.7%
SA132.3%40.4%-8.1%
Drive Rush (parry)14.6%7.3%+7.4%
CA14.5%7.7%+6.8%
Drive Guard19.9%14.7%+5.2%
SA224.2%22.2%+2.0%
Throws3.902.29+1.61
Corner pressure12.2010.80+1.40
Drive Impact gauge3.0%1.7%+1.4%
Throw techs1.500.49+1.01
Got thrown3.102.20+0.90
SA329.0%29.7%-0.6%
Drive Rush (cancel)18.7%18.1%+0.6%
Perfect Parry0.300.71-0.41
Time cornered8.908.60+0.30
Drive Reversal0.000.24-0.24
Drive Parry1.701.55+0.15
Throw parries0.300.21+0.09
Got stunned0.000.03-0.03
Drive Impact0.200.17+0.03
Stuns landed0.100.07+0.03
Got Punish Countered0.100.08+0.02
Punish Counters landed0.100.10+0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

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