Akuma
Updated 5 days agoSteamSteamJapanJapanC100%

__鯱__

I Hope Your Deuce is Dangerous
Rank 36MR 1,543#143,733
Last 106–4+18Last 209–11-10
Winrate
60%
41W · 27L · 68 stored
Ranked matches
68
selected mode
Wins
41
Ranked
Losses
27
Ranked
Peak MR
1,556
Akuma

Ranked MR · Akuma

68 local · 0 imported · 68 on chart · 68 battles stored

Latest game

VictoryRanked

Replay not requested
Akuma
__鯱__ · Akuma
Alex
Opponent · Alexがるぼん

Playstyle reference

Habits vs top 30 Akuma

Benchmark refreshed Sep 13, 2026, 7:27 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Akuma
__鯱__’s Akuma benchmark

Compared with the average habits of the top 30 sampled Akuma players.

Naooonn 2213 · DaigoTheBeasTV 2204 · 一瞬一瞬 2158 · touwa 2114 · ドスバギイ 2113 · +25 others

Largest absolute differences first23 habits
Habit__鯱__LegendsDifference LessLegendsMore
SA351.2%38.7%+12.5%
SA116.3%28.6%-12.4%
Drive Rush (cancel)38.4%32.7%+5.7%
Drive Arts16.2%19.2%-3.1%
SA220.9%22.8%-1.8%
CA11.6%9.9%+1.7%
Corner pressure9.8011.47-1.67
Drive Guard11.9%13.1%-1.3%
Drive Impact gauge0.8%1.5%-0.7%
Got thrown2.602.09+0.51
Throw techs0.900.45+0.45
Time cornered8.908.55+0.35
Drive Parry1.301.65-0.35
Perfect Parry0.500.77-0.27
Drive Impact0.100.20-0.10
Drive Reversal0.100.20-0.10
Throw parries0.200.27-0.07
Throws2.802.74+0.06
Got stunned0.100.04+0.06
Stuns landed0.000.03-0.03
Punish Counters landed0.100.13-0.03
Got Punish Countered0.100.09+0.01
Drive Rush (parry)7.5%7.4%+0.0%
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Akuma · Latest 100

What to improve

  1. Review close-range choices

    Throw techs: profile 0.9 · reference 0.38

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throw techs: profile 0.9 · reference 0.38
    • Got thrown: profile 2.6 · reference 2.04
    • Throws: profile 2.8 · reference 2.66
  2. Find the cause of punish events

    Got Punish Countered: profile 0.1 · reference 0.08

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.1 · reference 0.08

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Separate a tendency from a one-off event

    Recent stored ranked sample: 38 wins in 61 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 38 wins in 61 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage