Cammy
Updated 5 days agoSteamSteamJapanJapanClub · SatoJPNMafiaC100%

kurome_____

Cat Cafe Regular
Rank 36MR 1,709#23,335
Last 103–7-30Last 205–15-82
Winrate
42%
29W · 40L · 69 stored
Ranked matches
69
selected mode
Wins
29
Ranked
Losses
40
Ranked
Peak MR
1,819
Cammy

Ranked MR · Cammy

69 local · 0 imported · 69 on chart · 72 battles stored

Latest game

VictoryRanked

Replay not requested
Cammy
kurome_____ · Cammy
Ryu
Opponent · Ryuあかさたなやで@Twitch

Playstyle reference

Habits vs top 30 Cammy

Benchmark refreshed Sep 3, 2026, 10:17 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Cammy
kurome_____’s Cammy benchmark

Compared with the average habits of the top 30 sampled Cammy players.

2BASSA 2205 · infimum00 2161 · Popin 2145 · PC6Akira 2138 · PhenomTheMoose 2129 · +25 others

Largest absolute differences first23 habits
Habitkurome_____LegendsDifference LessLegendsMore
SA152.1%43.6%+8.6%
SA29.6%16.0%-6.4%
SA326.6%31.2%-4.6%
Corner pressure10.3012.91-2.61
Drive Rush (cancel)43.3%40.7%+2.6%
CA11.7%9.3%+2.4%
Drive Arts14.6%16.8%-2.2%
Time cornered9.608.80+0.80
Drive Rush (parry)4.4%5.2%-0.8%
Drive Guard10.8%10.1%+0.7%
Drive Impact gauge1.7%1.3%+0.5%
Throw techs0.100.35-0.25
Drive Parry1.701.56+0.14
Perfect Parry0.400.54-0.14
Got thrown2.002.13-0.13
Drive Reversal0.100.18-0.08
Throws2.502.43+0.07
Drive Impact0.100.16-0.06
Throw parries0.200.25-0.05
Got stunned0.000.04-0.04
Got Punish Countered0.100.06+0.04
Stuns landed0.100.07+0.03
Punish Counters landed0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Cammy · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.2 · reference 0.16

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.2 · reference 0.16
  2. Review defensive decisions

    Drive Parry: profile 1.8 · reference 1.56

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 1.8 · reference 1.56
    • Perfect Parry: profile 0.4 · reference 0.54
  3. Give each meter spend a purpose

    SA1: profile 57.5% · reference 43.6%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • SA1: profile 57.5% · reference 43.6%
    • SA3: profile 20.8% · reference 31.2%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 5, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Yasmine: 70 wins in 117 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Yasmine: 70 wins in 117 games
    • vs Marisa: 14 wins in 35 games
    • vs Akuma: 21 wins in 34 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 5, 2026 · AI: dots-studio/dots-3-note-preview:free

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