Latest game
C.Takenoko
Last 106–4+13Last 2010–10-3
Winrate
44%
24W · 31L · 55 stored
Ranked matches
55
selected mode
Wins
24
Ranked
Losses
31
Ranked
Peak MR
1,477
C. Viper
Ranked MR · C. Viper
43 local · 0 imported · 43 on chart · 55 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | Takenoko | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 1.2% | 18.1% | -16.9% | |
| SA1 | 51.2% | 40.4% | +10.8% | |
| Drive Impact gauge | 8.9% | 1.7% | +7.2% | |
| SA2 | 15.5% | 22.2% | -6.7% | |
| CA | 4.8% | 7.7% | -3.0% | |
| Drive Guard | 17.0% | 14.7% | +2.4% | |
| Drive Arts | 20.0% | 22.2% | -2.2% | |
| Corner pressure | 8.90 | 10.80 | -1.90 | |
| SA3 | 28.6% | 29.7% | -1.1% | |
| Drive Parry | 2.50 | 1.55 | +0.95 | |
| Got thrown | 3.00 | 2.20 | +0.80 | |
| Drive Reversal | 0.90 | 0.24 | +0.66 | |
| Drive Impact | 0.70 | 0.17 | +0.53 | |
| Got Punish Countered | 0.60 | 0.08 | +0.52 | |
| Throw techs | 1.00 | 0.49 | +0.51 | |
| Drive Rush (parry) | 6.8% | 7.3% | -0.5% | |
| Perfect Parry | 0.30 | 0.71 | -0.41 | |
| Punish Counters landed | 0.50 | 0.10 | +0.40 | |
| Throws | 2.10 | 2.29 | -0.19 | |
| Stuns landed | 0.20 | 0.07 | +0.13 | |
| Time cornered | 8.50 | 8.60 | -0.10 | |
| Got stunned | 0.10 | 0.03 | +0.07 | |
| Throw parries | 0.20 | 0.21 | -0.01 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
