E. Honda
Updated 7 days agoSteamSteamJapanJapanClub · sakazakingdomC100%

ななびーむ

Uwo! Uwo!
Rank 36MR 1,861#4,355
Last 106–4+4Last 2010–10-15
Winrate
51%
52W · 49L · 101 stored
Ranked matches
101
selected mode
Wins
52
Ranked
Losses
49
Ranked
Peak MR
1,924
E. Honda

Ranked MR · E. Honda

101 local · 0 imported · 101 on chart · 178 battles stored

Latest game

DefeatCustom Room

Replay not requested
Ryu
ななびーむ · Ryu
Zangief
Opponent · Zangiefけあるが

Playstyle reference

Habits vs top — E. Honda

Loading E. Honda…

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

E. Honda · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 0.7 · reference 1.9

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 0.7 · reference 1.9
    • Perfect Parry: profile 0.3 · reference 0.68
    • Drive Reversal: profile 0.1 · reference 0.29
  2. Give each meter spend a purpose

    Drive Rush (cancel): profile 48.3% · reference 25.9%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • Drive Rush (cancel): profile 48.3% · reference 25.9%
    • Drive Arts: profile 14.9% · reference 20.5%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Alex: 33 wins in 45 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Alex: 33 wins in 45 games
    • vs Luke: 23 wins in 43 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

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