Akuma
Updated 3 days agoSteamSteamJapanJapanC100%

ホンマ=カンマ

Let's Do This
Rank 36MR 1,215#608,935
Last 107–3+32Last 2012–8+28
Winrate
46%
70W · 83L · 153 stored
Ranked matches
153
selected mode
Wins
70
Ranked
Losses
83
Ranked
Peak MR
1,374
Akuma

Ranked MR · Akuma

152 local · 0 imported · 152 on chart · 298 battles stored

Latest game

VictoryRanked

Replay not requested
Akuma
ホンマ=カンマ · Akuma
Alex
Opponent · Alexマルデタコ

Playstyle reference

Habits vs top 30 Akuma

Benchmark refreshed Sep 13, 2026, 7:27 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Akuma
ホンマ=カンマ’s Akuma benchmark

Compared with the average habits of the top 30 sampled Akuma players.

Naooonn 2213 · DaigoTheBeasTV 2204 · 一瞬一瞬 2158 · touwa 2114 · ドスバギイ 2113 · +25 others

Largest absolute differences first23 habits
Habitホンマ=カンマLegendsDifference LessLegendsMore
CA21.4%9.9%+11.5%
SA121.4%28.6%-7.2%
Drive Arts24.6%19.2%+5.4%
SA217.9%22.8%-4.9%
Drive Guard8.5%13.1%-4.7%
Drive Rush (cancel)28.2%32.7%-4.5%
Drive Rush (parry)3.0%7.4%-4.5%
Time cornered10.408.55+1.85
Corner pressure9.8011.47-1.67
Throws1.802.74-0.94
Drive Impact gauge2.3%1.5%+0.8%
Got thrown2.702.09+0.61
SA339.3%38.7%+0.6%
Perfect Parry0.200.77-0.57
Throw parries0.100.27-0.17
Got Punish Countered0.200.09+0.11
Got stunned0.100.04+0.06
Throw techs0.500.45+0.05
Drive Parry1.601.65-0.05
Stuns landed0.000.03-0.03
Punish Counters landed0.100.13-0.03
Drive Impact0.200.20-0.00
Drive Reversal0.200.20+0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Akuma · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 1.6 · reference 1.79

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 1.6 · reference 1.79
    • Perfect Parry: profile 0.2 · reference 0.8
  2. Compare decisions across wins and losses

    Recent stored ranked sample: 47 wins in 100 games

    Choose two wins and two losses from the recent stored sample. Find one decision that changes between them; the record alone cannot explain why results changed.

    Try this

    Write down one specific decision to test in your next five games. Review whether you executed it and what happened, rather than judging the drill only by wins.

    Supporting stats
    • Recent stored ranked sample: 47 wins in 100 games
  3. Study a recurring matchup situation

    vs Ryu: 34 wins in 118 games

    Use the cited matchup record to choose footage to review. Look for a repeated decision across several losses, and compare it with a win before drawing a conclusion.

    Try this

    Pick one recurring situation against that character. Recreate it in training, verify an alternative response, and track that decision across the next five matches.

    Supporting stats
    • vs Ryu: 34 wins in 118 games
    • vs Akuma: 29 wins in 66 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 11, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Separate a tendency from a one-off event

    Recent stored ranked sample: 47 wins in 100 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 47 wins in 100 games
  2. Use matchup records as scouting leads

    vs Ryu: 34 wins in 118 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Ryu: 34 wins in 118 games
    • vs Akuma: 29 wins in 66 games
  3. Probe defense before committing

    Drive Parry: profile 1.6 · reference 1.79

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 1.6 · reference 1.79
    • Perfect Parry: profile 0.2 · reference 0.8

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 11, 2026 · AI: nex-agi/nex-n2.5-mini:free

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