Marisa
Updated 6 days agoCrossPlatformCrossPlatformJapanJapanClub · AsadoreNGDaikonC100%

Buriri_Daikon

RISE ABOVE
Rank 36MR 1,605#75,945
Last 107–3+31Last 2012–8+32
Winrate
53%
34W · 30L · 64 stored
Ranked matches
64
selected mode
Wins
34
Ranked
Losses
30
Ranked
Peak MR
1,605
Marisa

Ranked MR · Marisa

61 local · 0 imported · 61 on chart · 153 battles stored

Latest game

DefeatCustom Room

Replay not requested
Marisa
Buriri_Daikon · Marisa
Luke
Opponent · LukeSisyamoHarawata

Playstyle reference

Habits vs top 30 Marisa

Benchmark refreshed Sep 12, 2026, 4:25 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Marisa
Buriri_Daikon’s Marisa benchmark

Compared with the average habits of the top 30 sampled Marisa players.

Tucker Ducker 2225 · karura 2205 · jjnj 2164 · kurobuchi_b09 2158 · 紺外郎/Kon_Uiro 2129 · +25 others

Largest absolute differences first23 habits
HabitBuriri_DaikonLegendsDifference LessLegendsMore
SA325.4%32.8%-7.4%
CA11.9%7.3%+4.6%
Drive Arts16.6%19.0%-2.4%
Time cornered10.007.86+2.14
Drive Rush (cancel)27.8%29.3%-1.6%
SA143.3%41.8%+1.5%
SA219.4%18.1%+1.3%
Throws2.602.03+0.57
Drive Impact gauge1.3%1.8%-0.6%
Corner pressure9.5010.02-0.52
Got thrown2.702.20+0.50
Drive Rush (parry)8.6%8.9%-0.3%
Drive Guard14.7%14.5%+0.2%
Throw parries0.400.28+0.12
Perfect Parry0.700.59+0.11
Drive Impact0.100.20-0.10
Drive Parry1.501.56-0.06
Throw techs0.500.54-0.04
Drive Reversal0.300.33-0.03
Got stunned0.000.03-0.03
Got Punish Countered0.100.11-0.01
Punish Counters landed0.100.11-0.01
Stuns landed0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Marisa · Latest 100

What to improve

  1. Study a recurring matchup situation

    vs Luke: 41 wins in 62 games

    Use the cited matchup record to choose footage to review. Look for a repeated decision across several losses, and compare it with a win before drawing a conclusion.

    Try this

    Pick one recurring situation against that character. Recreate it in training, verify an alternative response, and track that decision across the next five matches.

    Supporting stats
    • vs Luke: 41 wins in 62 games
    • vs Akuma: 34 wins in 47 games
    • vs Yasmine: 16 wins in 31 games
  2. Compare decisions across wins and losses

    Recent stored ranked sample: 19 wins in 32 games

    Choose two wins and two losses from the recent stored sample. Find one decision that changes between them; the record alone cannot explain why results changed.

    Try this

    Write down one specific decision to test in your next five games. Review whether you executed it and what happened, rather than judging the drill only by wins.

    Supporting stats
    • Recent stored ranked sample: 19 wins in 32 games
  3. Review defensive decisions

    Drive Parry: profile 1.5 · reference 1.59

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 1.5 · reference 1.59

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Luke: 41 wins in 62 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Luke: 41 wins in 62 games
    • vs Akuma: 34 wins in 47 games
    • vs Yasmine: 16 wins in 31 games
  2. Separate a tendency from a one-off event

    Recent stored ranked sample: 19 wins in 32 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 19 wins in 32 games
  3. Probe defense before committing

    Drive Parry: profile 1.5 · reference 1.59

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 1.5 · reference 1.59

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

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