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2002 — Street Fighter 6 Stats
Ranked analytics on SF6 Stats · main Guile · peak MR no current rating. MR and LP charts, match history, matchups, rivals, and habits vs Legends.
GU2002
Last 105–5Last 206–14
Winrate
44%
35W · 45L · 80 stored
Ranked matches
80
selected mode
Wins
35
Ranked
Losses
45
Ranked
Peak LP
18,493
Guile
Ranked LP · Guile
League points over time for this character
Replay not requested
Playstyle reference
Habits vs top 30 Guile
Benchmark refreshed Sep 8, 2026, 10:15 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | 2002 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 60.0% | 17.7% | +42.4% | |
| Drive Rush (cancel) | 0.1% | 29.7% | -29.6% | |
| SA2 | 0.0% | 27.1% | -27.1% | |
| SA3 | 41.2% | 20.5% | +20.7% | |
| Drive Guard | 4.7% | 14.7% | -10.0% | |
| Corner pressure | 2.90 | 9.03 | -6.13 | |
| SA1 | 52.9% | 47.2% | +5.8% | |
| Drive Rush (parry) | 4.4% | 9.4% | -5.0% | |
| Drive Impact gauge | 4.7% | 1.6% | +3.1% | |
| Drive Parry | 0.10 | 1.68 | -1.58 | |
| Time cornered | 8.50 | 9.86 | -1.36 | |
| Throws | 2.70 | 1.87 | +0.83 | |
| CA | 5.9% | 5.3% | +0.6% | |
| Perfect Parry | 0.00 | 0.57 | -0.57 | |
| Got Punish Countered | 0.50 | 0.11 | +0.39 | |
| Throw techs | 0.70 | 0.39 | +0.31 | |
| Drive Reversal | 0.00 | 0.21 | -0.21 | |
| Throw parries | 0.10 | 0.24 | -0.14 | |
| Got thrown | 2.10 | 1.97 | +0.13 | |
| Drive Impact | 0.30 | 0.21 | +0.09 | |
| Punish Counters landed | 0.20 | 0.12 | +0.08 | |
| Got stunned | 0.10 | 0.05 | +0.05 | |
| Stuns landed | 0.10 | 0.06 | +0.04 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
