Terry
Updated 5 days agoSteamSteamJapanJapanC100%

マッスル台パン

Goes It Alone
Rank 36MR 1,259#589,105
Last 104–6-20Last 207–13-55
Winrate
38%
40W · 66L · 106 stored
Ranked matches
106
selected mode
Wins
40
Ranked
Losses
66
Ranked
Peak MR
1,477
Terry

Ranked MR · Terry

85 local · 0 imported · 85 on chart · 106 battles stored

Latest game

DefeatRanked

Replay not requested
Terry
マッスル台パン · Terry
Luke
Opponent · Lukeらいく。

Playstyle reference

Habits vs top 30 Terry

Benchmark refreshed Sep 9, 2026, 7:23 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Terry
マッスル台パン’s Terry benchmark

Compared with the average habits of the top 30 sampled Terry players.

kincho 2229 · なっつだよ 2210 · Yassa 2187 · ばやしこ|VLY 2181 · あ か た 2151 · +25 others

Largest absolute differences first23 habits
Habitマッスル台パンLegendsDifference LessLegendsMore
Drive Arts4.0%16.3%-12.3%
SA213.5%24.5%-11.0%
SA343.2%32.8%+10.4%
Drive Rush (cancel)39.9%33.4%+6.5%
Drive Guard19.9%14.3%+5.5%
Corner pressure8.8012.45-3.65
CA10.8%9.0%+1.8%
Time cornered11.309.65+1.65
SA132.4%33.6%-1.2%
Drive Parry3.001.89+1.11
Throws1.402.49-1.09
Drive Rush (parry)9.2%8.2%+1.0%
Got thrown2.702.21+0.49
Drive Impact gauge1.2%1.6%-0.5%
Throw parries0.000.26-0.26
Throw techs0.300.43-0.13
Stuns landed0.000.07-0.07
Got stunned0.100.05+0.05
Drive Reversal0.200.17+0.03
Punish Counters landed0.100.12-0.02
Drive Impact0.200.21-0.01
Got Punish Countered0.100.09+0.01
Perfect Parry0.800.80+0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Terry · Latest 100

What to improve

  1. Trace how you lose or gain space

    Time cornered: profile 11.3 · reference 9.55

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Time cornered: profile 11.3 · reference 9.55
    • Corner pressure: profile 8.8 · reference 12.01
  2. Review close-range choices

    Got thrown: profile 2.7 · reference 2.18

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Got thrown: profile 2.7 · reference 2.18
    • Throws: profile 1.4 · reference 2.48
  3. Find the cause of punish events

    Got Punish Countered: profile 0.1 · reference 0.09

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.1 · reference 0.09
    • Punish Counters landed: profile 0.1 · reference 0.13

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Separate a tendency from a one-off event

    Recent stored ranked sample: 35 wins in 100 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 35 wins in 100 games
  2. Use matchup records as scouting leads

    vs Akuma: 32 wins in 70 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Akuma: 32 wins in 70 games
    • vs Terry: 13 wins in 32 games
    • vs Mai: 12 wins in 29 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

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