Marisa
SteamSteamJapanJapanM100%

The ヘヨー

Sim Sim Crusher
Rank 33LP 21,786
Last 106–4Last 2010–10
Winrate
48%
13W · 14L · 27 stored
Ranked matches
27
selected mode
Wins
13
Ranked
Losses
14
Ranked
Peak LP
22,169
Marisa

Ranked LP · Marisa

League points over time for this character

Latest game

VictoryCasual

Replay not requested
Marisa
The ヘヨー · Marisa
Akuma
Opponent · Akumakimchoco

Playstyle reference

Habits vs top 30 Marisa

Benchmark refreshed Sep 12, 2026, 4:25 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Marisa
The ヘヨー’s Marisa benchmark

Compared with the average habits of the top 30 sampled Marisa players.

Tucker Ducker 2225 · karura 2205 · jjnj 2164 · kurobuchi_b09 2158 · 紺外郎/Kon_Uiro 2129 · +25 others

Largest absolute differences first23 habits
HabitThe ヘヨーLegendsDifference LessLegendsMore
CA26.5%7.3%+19.2%
SA20.0%18.1%-18.1%
Drive Rush (cancel)14.1%29.3%-15.2%
Drive Arts30.8%19.0%+11.8%
Drive Rush (parry)4.1%8.9%-4.8%
Drive Guard10.3%14.5%-4.2%
Drive Impact gauge3.6%1.8%+1.8%
Throws1.202.03-0.83
SA141.2%41.8%-0.6%
Got thrown2.802.20+0.60
Perfect Parry0.100.59-0.49
SA332.4%32.8%-0.4%
Drive Reversal0.000.33-0.33
Throw techs0.300.54-0.24
Time cornered8.107.86+0.24
Corner pressure9.8010.02-0.22
Throw parries0.100.28-0.18
Drive Parry1.401.56-0.16
Drive Impact0.300.20+0.10
Punish Counters landed0.200.11+0.09
Got Punish Countered0.200.11+0.09
Got stunned0.000.03-0.03
Stuns landed0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Marisa · Latest 100

What to improve

  1. Review defensive decisions

    Perfect Parry: profile 0.1 · reference 0.6

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.1 · reference 0.6
    • Drive Reversal: profile 0 · reference 0.32
  2. Review close-range choices

    Throws: profile 1.2 · reference 2.13

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 1.2 · reference 2.13
    • Got thrown: profile 2.8 · reference 2.3
  3. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.3 · reference 0.2

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.3 · reference 0.2
    • Drive Impact gauge: profile 3.6% · reference 1.9%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Yasmine: 18 wins in 58 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Yasmine: 18 wins in 58 games
  2. Test the Drive Impact tendency

    Drive Impact: profile 0.3 · reference 0.2

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.3 · reference 0.2
    • Drive Impact gauge: profile 3.6% · reference 1.9%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

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