Luke
Updated 13 hours agoSteamSteamJapanJapanM100%

kzkich

Let's Do This
Rank 33LP 22,370
Last 103–7Last 207–13
Winrate
46%
65W · 77L · 142 stored
Ranked matches
142
selected mode
Wins
65
Ranked
Losses
77
Ranked
Peak LP
22,928
Luke

Ranked LP · Luke

League points over time for this character

Latest game

DefeatRanked

Replay not requested
Luke
kzkich · Luke
C. Viper
Opponent · C. Viperゆーてぃ

Playstyle reference

Habits vs top 30 Luke

Benchmark refreshed Sep 14, 2026, 4:27 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Luke
kzkich’s Luke benchmark

Compared with the average habits of the top 30 sampled Luke players.

jazzzzy 2275 · kuromame 2251 · ChrisWong 2223 · watyawacha 2212 · コウキ_ルーク使いの人 2206 · +25 others

Largest absolute differences first23 habits
HabitkzkichLegendsDifference LessLegendsMore
Drive Rush (cancel)23.2%37.0%-13.8%
CA19.6%9.4%+10.1%
SA323.9%33.7%-9.8%
Drive Arts25.4%16.3%+9.1%
Drive Impact gauge7.7%1.4%+6.2%
Drive Guard7.7%13.7%-6.0%
SA221.7%26.9%-5.1%
SA134.8%30.0%+4.8%
Corner pressure9.1013.81-4.71
Drive Rush (parry)5.5%7.7%-2.3%
Drive Parry0.501.87-1.37
Time cornered7.508.85-1.35
Perfect Parry0.100.77-0.67
Got Punish Countered0.500.09+0.41
Drive Impact0.500.20+0.30
Punish Counters landed0.400.10+0.30
Drive Reversal0.000.22-0.22
Got thrown2.302.11+0.19
Throw techs0.300.46-0.16
Stuns landed0.000.08-0.08
Throws2.402.35+0.05
Got stunned0.100.07+0.03
Throw parries0.200.21-0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Luke · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.6 · reference 0.19

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.6 · reference 0.19
    • Drive Impact gauge: profile 7.1% · reference 1.4%
  2. Review defensive decisions

    Drive Parry: profile 0.5 · reference 1.8

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 0.5 · reference 1.8
    • Perfect Parry: profile 0.1 · reference 0.69
  3. Find the cause of punish events

    Punish Counters landed: profile 0.4 · reference 0.08

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Punish Counters landed: profile 0.4 · reference 0.08
    • Got Punish Countered: profile 0.3 · reference 0.06

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Test the Drive Impact tendency

    Drive Impact: profile 0.6 · reference 0.19

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.6 · reference 0.19
    • Drive Impact gauge: profile 7.1% · reference 1.4%
  2. Probe defense before committing

    Drive Parry: profile 0.5 · reference 1.8

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 0.5 · reference 1.8
    • Perfect Parry: profile 0.1 · reference 0.69
  3. Separate a tendency from a one-off event

    Recent stored ranked sample: 42 wins in 80 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 42 wins in 80 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-mini:free

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