Latest game
JPufia
Last 103–7-24Last 2011–9+16
Winrate
56%
20W · 16L · 36 stored
Ranked matches
36
selected mode
Wins
20
Ranked
Losses
16
Ranked
Peak MR
1,484
JP
Ranked MR · JP
33 local · 0 imported · 33 on chart · 36 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 JP
Benchmark refreshed Sep 3, 2026, 4:26 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | ufia | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 17.9% | 32.1% | -14.2% | |
| SA2 | 43.3% | 56.6% | -13.3% | |
| Drive Rush (cancel) | 31.8% | 23.1% | +8.6% | |
| SA3 | 26.7% | 19.2% | +7.5% | |
| Corner pressure | 3.30 | 10.77 | -7.47 | |
| SA1 | 23.3% | 19.2% | +4.1% | |
| Time cornered | 16.10 | 12.04 | +4.06 | |
| Drive Rush (parry) | 8.8% | 6.5% | +2.3% | |
| CA | 6.7% | 5.0% | +1.7% | |
| Drive Parry | 1.30 | 2.07 | -0.77 | |
| Drive Guard | 13.5% | 12.8% | +0.7% | |
| Perfect Parry | 0.30 | 0.79 | -0.49 | |
| Got thrown | 2.60 | 2.13 | +0.47 | |
| Throws | 2.20 | 1.97 | +0.23 | |
| Drive Impact gauge | 2.3% | 2.1% | +0.2% | |
| Got Punish Countered | 0.20 | 0.08 | +0.12 | |
| Stuns landed | 0.00 | 0.09 | -0.09 | |
| Drive Reversal | 0.20 | 0.13 | +0.07 | |
| Punish Counters landed | 0.20 | 0.13 | +0.07 | |
| Got stunned | 0.10 | 0.04 | +0.06 | |
| Drive Impact | 0.30 | 0.34 | -0.04 | |
| Throw parries | 0.40 | 0.41 | -0.01 | |
| Throw techs | 0.40 | 0.39 | +0.01 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
