Manon
Updated 5 days agoSteamSteamJapanJapanClub · boozingC100%

sgch

GG
Rank 36MR 1,600#92,012
Last 106–4+15Last 2013–7+48
Winrate
56%
39W · 31L · 70 stored
Ranked matches
70
selected mode
Wins
39
Ranked
Losses
31
Ranked
Peak MR
1,600
Manon

Ranked MR · Manon

70 local · 0 imported · 70 on chart · 127 battles stored

Not enough ranked MR points in this range yet.

Latest game

VictoryRanked

Replay not requested
Mai
sgch · Mai
Ken
Opponent · KenXiaoZhan

Playstyle reference

Habits vs top — Manon

Loading Manon…

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Mai · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.1 · reference 0.16

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.16
    • Drive Impact gauge: profile 1% · reference 1.2%
  2. Find the cause of punish events

    Punish Counters landed: profile 0.1 · reference 0.11

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Punish Counters landed: profile 0.1 · reference 0.11
    • Got Punish Countered: profile 0.1 · reference 0.08
  3. Trace how you lose or gain space

    Corner pressure: profile 12.1 · reference 13.38

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 12.1 · reference 13.38
    • Time cornered: profile 7.3 · reference 8.39

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Test the close-range pattern

    Throw techs: profile 0.8 · reference 0.47

    Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.

    Try this

    If the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.

    Supporting stats
    • Throw techs: profile 0.8 · reference 0.47
    • Throws: profile 3.6 · reference 2.57
  2. Probe defense before committing

    Drive Parry: profile 1.9 · reference 1.69

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 1.9 · reference 1.69
    • Perfect Parry: profile 0.5 · reference 0.67
  3. Adapt to the visible gauge

    SA3: profile 46.8% · reference 20.8%

    Watch current Drive and Super Art resources during the match. Treat the profile’s spending pattern as a question to investigate, not a prediction of burnout or a guaranteed opening.

    Try this

    After a large spend, reassess the options available to both players before approaching. If their resource decisions differ from the profile, follow the live situation.

    Supporting stats
    • SA3: profile 46.8% · reference 20.8%
    • CA: profile 16.1% · reference 5.6%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: dots-studio/dots-3-note-preview:free

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