Updated 2 days agoSteamSteamJapanJapanClub · ModerntimesM100%

Kite(かいと)

Daughter Protector
Winrate
0W · 0L · 0 stored
Ranked matches
0
selected mode
Wins
0
Ranked
Losses
0
Ranked
Peak MR

Ranked MR

0 local · 0 imported · 0 on chart · 70 battles stored

Not enough ranked MR points in this range yet.

Latest game

VictoryCustom Room

Replay not requested
Marisa
Kite(かいと) · Marisa
Manon
Opponent · ManonGuss4n

Playstyle reference

Habits vs top 30 Marisa

Benchmark refreshed Sep 12, 2026, 4:25 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Marisa
Kite(かいと)’s Marisa benchmark

Compared with the average habits of the top 30 sampled Marisa players.

Tucker Ducker 2225 · karura 2205 · jjnj 2164 · kurobuchi_b09 2158 · 紺外郎/Kon_Uiro 2129 · +25 others

Largest absolute differences first23 habits
HabitKite(かいと)LegendsDifference LessLegendsMore
Drive Rush (cancel)10.7%29.3%-18.6%
CA19.4%7.3%+12.1%
SA322.3%32.8%-10.4%
Drive Arts27.4%19.0%+8.5%
Drive Rush (parry)13.6%8.9%+4.6%
SA214.6%18.1%-3.5%
SA143.7%41.8%+1.9%
Drive Guard16.2%14.5%+1.7%
Got thrown3.702.20+1.50
Time cornered9.107.86+1.24
Drive Parry0.801.56-0.76
Throw techs1.100.54+0.56
Perfect Parry0.200.59-0.39
Throws1.702.03-0.33
Corner pressure10.3010.02+0.28
Throw parries0.100.28-0.18
Drive Reversal0.200.33-0.13
Drive Impact0.100.20-0.10
Got Punish Countered0.200.11+0.09
Got stunned0.000.03-0.03
Drive Impact gauge1.9%1.8%+0.0%
Punish Counters landed0.100.11-0.01
Stuns landed0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Marisa · Latest 100

What to improve

  1. Review defensive decisions

    Got thrown: profile 3.7 · reference 2.3

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Got thrown: profile 3.7 · reference 2.3
  2. Study a recurring matchup situation

    vs Akuma: 27 wins in 51 games

    Use the cited matchup record to choose footage to review. Look for a repeated decision across several losses, and compare it with a win before drawing a conclusion.

    Try this

    Pick one recurring situation against that character. Recreate it in training, verify an alternative response, and track that decision across the next five matches.

    Supporting stats
    • vs Akuma: 27 wins in 51 games
    • vs Manon: 16 wins in 30 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 8, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Probe defense before committing

    Got thrown: profile 3.7 · reference 2.3

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Got thrown: profile 3.7 · reference 2.3

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 8, 2026 · AI: nex-agi/nex-n2.5-mini:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage