Alex
Updated 1 day agoSteamSteamJapanJapanC100%

kabekinn

Team CR
Rank 36MR 1,484#363,853
Last 106–4+10Last 209–11-25
Winrate
43%
45W · 59L · 104 stored
Ranked matches
104
selected mode
Wins
45
Ranked
Losses
59
Ranked
Peak MR
1,572
Alex

Ranked MR · Alex

104 local · 0 imported · 104 on chart · 104 battles stored

Latest game

VictoryRanked

Replay not requested
Alex
kabekinn · Alex
Ken
Opponent · Kenハット3

Playstyle reference

Habits vs top 30 Alex

Benchmark refreshed Sep 14, 2026, 4:24 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Alex
kabekinn’s Alex benchmark

Compared with the average habits of the top 30 sampled Alex players.

きどーー 2201 · cream 2141 · Shinto 2140 · ゆーざー 2129 · ラッシュ中段どわーw 2127 · +25 others

Largest absolute differences first23 habits
HabitkabekinnLegendsDifference LessLegendsMore
Drive Rush (cancel)23.8%33.2%-9.4%
Drive Arts19.7%13.2%+6.5%
Drive Guard8.0%14.0%-6.1%
Drive Rush (parry)2.7%8.2%-5.5%
Corner pressure7.1010.07-2.97
Drive Impact gauge4.9%2.0%+2.9%
Time cornered7.509.50-2.00
SA323.6%25.2%-1.6%
CA9.7%8.3%+1.4%
SA140.3%38.9%+1.4%
SA226.4%27.6%-1.2%
Throws1.302.24-0.94
Got thrown2.902.18+0.72
Drive Parry1.101.62-0.52
Drive Reversal0.900.43+0.47
Perfect Parry0.300.64-0.34
Punish Counters landed0.400.14+0.26
Got Punish Countered0.300.11+0.19
Drive Impact0.400.23+0.17
Throw parries0.100.27-0.17
Throw techs0.600.51+0.09
Got stunned0.100.04+0.06
Stuns landed0.100.10+0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Alex · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.6 · reference 0.2

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.6 · reference 0.2
    • Drive Impact gauge: profile 7.2% · reference 1.7%
  2. Review defensive decisions

    Drive Parry: profile 0.2 · reference 1.63

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 0.2 · reference 1.63
    • Perfect Parry: profile 0.1 · reference 0.7
    • Drive Reversal: profile 1.9 · reference 0.47
  3. Review close-range choices

    Throws: profile 1.2 · reference 2.32

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 1.2 · reference 2.32
    • Got thrown: profile 2.1 · reference 2.12
    • Throw techs: profile 0.4 · reference 0.48

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Test the Drive Impact tendency

    Drive Impact: profile 0.6 · reference 0.2

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.6 · reference 0.2
    • Drive Impact gauge: profile 7.2% · reference 1.7%
  2. Probe defense before committing

    Drive Reversal: profile 1.9 · reference 0.47

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Reversal: profile 1.9 · reference 0.47
    • Drive Parry: profile 0.2 · reference 1.63
    • Perfect Parry: profile 0.1 · reference 0.7

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

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