Dee Jay
Updated 8 hours agoSteamSteamChinaChinaClub · RedhomeC100%

特朗机爱玩普坝

Bounce With Me
Rank 36MR 1,412#521,915
Last 107–3+40Last 2012–8+47
Winrate
62%
28W · 17L · 45 stored
Ranked matches
45
selected mode
Wins
28
Ranked
Losses
17
Ranked
Peak MR
1,414
Dee Jay

Ranked MR · Dee Jay

44 local · 0 imported · 44 on chart · 103 battles stored

Latest game

VictoryRanked

Replay not requested
Dee Jay
特朗机爱玩普坝 · Dee Jay
Mai
Opponent · MaiQAQ.

Playstyle reference

Habits vs top 30 Dee Jay

Benchmark refreshed Sep 11, 2026, 10:15 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Dee Jay
特朗机爱玩普坝’s Dee Jay benchmark

Compared with the average habits of the top 30 sampled Dee Jay players.

tomorock21 2244 · @Sycom|zabutonn 2228 · Naza 2221 · ネコ派です_ 2214 · Asuka 2162 · +25 others

Largest absolute differences first23 habits
Habit特朗机爱玩普坝LegendsDifference LessLegendsMore
SA19.6%36.2%-26.6%
SA243.8%21.3%+22.5%
Drive Rush (cancel)4.9%23.0%-18.1%
Drive Arts37.4%24.7%+12.8%
SA339.7%33.8%+6.0%
Corner pressure7.6012.23-4.63
Drive Guard10.8%15.1%-4.2%
Drive Impact gauge5.2%1.8%+3.4%
Time cornered12.009.11+2.89
CA6.8%8.7%-1.9%
Drive Parry0.601.76-1.16
Throws1.402.38-0.98
Perfect Parry0.100.57-0.47
Drive Rush (parry)8.5%8.9%-0.4%
Got thrown2.502.20+0.30
Drive Impact0.500.24+0.26
Throw techs0.200.43-0.23
Got Punish Countered0.300.09+0.21
Punish Counters landed0.300.13+0.17
Throw parries0.100.25-0.15
Stuns landed0.000.07-0.07
Got stunned0.100.07+0.03
Drive Reversal0.200.19+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Dee Jay · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.5 · reference 0.24

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.5 · reference 0.24
    • Drive Impact gauge: profile 5.2% · reference 1.8%
  2. Review defensive decisions

    Drive Parry: profile 0.6 · reference 1.76

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 0.6 · reference 1.76
    • Perfect Parry: profile 0.1 · reference 0.57
  3. Give each meter spend a purpose

    SA2: profile 43.8% · reference 21.3%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • SA2: profile 43.8% · reference 21.3%
    • SA3: profile 39.7% · reference 33.8%
    • Drive Arts: profile 37.4% · reference 24.7%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 14, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Char 253: 581 wins in 1,227 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Char 253: 581 wins in 1,227 games
    • vs Dee Jay: 42 wins in 132 games
  2. Look for a repeatable punish opportunity

    Got Punish Countered: profile 0.3 · reference 0.09

    Use the stats as a scouting lead. Watch for an action you have already verified as punishable at that spacing; do not assume every apparent opening is unsafe.

    Try this

    Test one confirmed response when that action appears. If it stops appearing, return to your normal spacing instead of forcing the punish.

    Supporting stats
    • Got Punish Countered: profile 0.3 · reference 0.09
  3. Build pressure without overextending

    Time cornered: profile 12 · reference 9.11

    Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.

    Try this

    Test one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.

    Supporting stats
    • Time cornered: profile 12 · reference 9.11
    • Corner pressure: profile 7.6 · reference 12.23

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 14, 2026 · AI: dots-studio/dots-3-note-preview:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage