最近一场对战
胜利休闲赛
ifskinge · Ed
对手 · Lukeパキパキ肉団子
Wants to Improve
排位 MR · Ed
本地 0 · 导入 0 · 图表显示 0 · 已存 40 场对战
此时间范围内的排位 MR 数据不足。
最近一场对战
| 习惯 | ifskinge | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| 斗气前冲(取消) | 17.7% | 35.3% | -17.6% | |
| 斗气技 | 34.7% | 18.2% | +16.5% | |
| SA2 | 11.0% | 25.0% | -14.0% | |
| CA | 21.9% | 9.7% | +12.2% | |
| SA3 | 42.5% | 34.4% | +8.0% | |
| SA1 | 24.7% | 30.9% | -6.3% | |
| 版边压制 | 5.30 | 11.07 | -5.77 | |
| 斗气迸放消耗 | 4.4% | 1.8% | +2.6% | |
| 被困版边时间 | 8.90 | 9.71 | -0.81 | |
| 斗气防御 | 13.3% | 12.5% | +0.8% | |
| 精准招架 | 0.20 | 0.72 | -0.52 | |
| 投技 | 1.90 | 2.40 | -0.50 | |
| 拆投 | 0.10 | 0.57 | -0.47 | |
| 斗气招架 | 2.10 | 1.68 | +0.42 | |
| 斗气迸放 | 0.50 | 0.22 | +0.28 | |
| 斗气前冲(招架) | 7.2% | 6.9% | +0.2% | |
| 受到惩罚反击 | 0.30 | 0.11 | +0.19 | |
| 惩罚反击命中 | 0.30 | 0.13 | +0.17 | |
| 受到投技 | 2.10 | 2.23 | -0.13 | |
| 招架时被投 | 0.10 | 0.20 | -0.10 | |
| 受到昏厥 | 0.00 | 0.06 | -0.06 | |
| 造成昏厥 | 0.00 | 0.05 | -0.05 | |
| 斗气反攻 | 0.20 | 0.17 | +0.03 |
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。Public data
Results from 40 of 40 stored matches. Explore the datasets for the full saved history.
winslossesdrawstotalwinRate Displayed to two decimal places; JSON retains full precision.Scroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 4
|
characterIdcharactermrlpLast saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.