最近一场对战
DEcomter

最近 10 场4–6最近 20 场9–11
胜率
44%
51 胜 · 65 负 · 已存 116 场
排位赛对战
116
已选模式
胜场
51
排位赛
负场
65
排位赛
最高 LP
16,520
Dee Jay
排位 MR
本地 0 · 导入 0 · 图表显示 0 · 已存 116 场对战
此时间范围内的排位 MR 数据不足。
尚未请求回放
按差值绝对值从大到小排列23 项习惯
| 习惯 | comter | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| 斗气前冲(取消) | 0.0% | 22.8% | -22.8% | |
| 斗气技 | 40.3% | 25.1% | +15.2% | |
| 斗气迸放消耗 | 11.0% | 1.5% | +9.5% | |
| SA3 | 41.7% | 33.0% | +8.7% | |
| SA1 | 28.1% | 33.3% | -5.2% | |
| 版边压制 | 8.40 | 12.34 | -3.94 | |
| SA2 | 20.8% | 23.8% | -2.9% | |
| 斗气前冲(招架) | 6.2% | 9.1% | -2.9% | |
| 被困版边时间 | 7.00 | 9.45 | -2.45 | |
| 斗气防御 | 12.6% | 14.9% | -2.3% | |
| 投技 | 1.20 | 2.52 | -1.32 | |
| 斗气迸放 | 1.00 | 0.20 | +0.80 | |
| 受到投技 | 3.00 | 2.22 | +0.78 | |
| 惩罚反击命中 | 0.80 | 0.12 | +0.68 | |
| CA | 9.4% | 9.9% | -0.5% | |
| 受到惩罚反击 | 0.60 | 0.10 | +0.50 | |
| 精准招架 | 0.10 | 0.55 | -0.45 | |
| 斗气招架 | 1.40 | 1.67 | -0.27 | |
| 拆投 | 0.20 | 0.46 | -0.26 | |
| 斗气反攻 | 0.00 | 0.18 | -0.18 | |
| 招架时被投 | 0.10 | 0.27 | -0.17 | |
| 造成昏厥 | 0.00 | 0.07 | -0.07 | |
| 受到昏厥 | 0.10 | 0.04 | +0.06 |
从数据到练习
最近100场对战计划
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。Dee Jay
LP 16233
Ryu
LP 0
Luke
LP 0
Chun-Li
LP 0
Zangief
LP 0
JP
LP 0
Cammy
LP 0
Ken
LP 0
Guile
LP 0
Edmond Honda
LP 0
Jamie
LP 0
官方胜率
| 战绩 | |||
|---|---|---|---|
| 127胜 · 191负 | 39.9% | 318 |
游玩积分
| 角色 | FG | Hub | WT | 总计 |
|---|---|---|---|---|
| 67,784 | 1,400 | 0 | 69,184 | |
| 1,655 | 210 | 0 | 1,865 | |
| 964 | 0 | 0 | 964 | |
| 554 | 0 | 0 | 554 | |
| 490 | 0 | 0 | 490 | |
| 430 | 0 | 0 | 430 | |
| 343 | 0 | 0 | 343 | |
| 246 | 0 | 0 | 246 | |
| 184 | 0 | 0 | 184 | |
| 88 | 0 | 0 | 88 | |
| 71 | 0 | 0 | 71 | |
| 45 | 0 | 0 | 45 | |
| 34 | 0 | 0 | 34 |
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Any127-19140%Public data
Public statistics and datasets
Results from 116 of 116 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 51games
- Losses
- 65games
- Draws
- 0games
- Games
- 116games
- Win rate (draw = half win)
- 43.97%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
11 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 3
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 4
|
| JP | 0 | -1 | Details for Current saved character ratings, row 5
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 6
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 7
|
| Dee Jay | 0 | 16,233 | Details for Current saved character ratings, row 8
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 9
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 10
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 11
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

