最近一场对战
失败排位赛
Vack · Zangief
对手 · MaiDoggyWoof
Good Luck, Have Fun
排位 MR
本地 0 · 导入 0 · 图表显示 0 · 已存 7 场对战
此时间范围内的排位 MR 数据不足。
最近一场对战
| 习惯 | Vack | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| 斗气前冲(取消) | 0.0% | 34.2% | -34.2% | |
| SA2 | 66.7% | 35.4% | +31.2% | |
| SA3 | 0.0% | 29.2% | -29.2% | |
| SA1 | 0.0% | 25.3% | -25.3% | |
| CA | 33.3% | 10.1% | +23.3% | |
| 斗气技 | 0.0% | 13.0% | -13.0% | |
| 斗气迸放消耗 | 14.5% | 2.1% | +12.4% | |
| 斗气前冲(招架) | 0.0% | 7.9% | -7.9% | |
| 被困版边时间 | 3.40 | 10.73 | -7.33 | |
| 斗气防御 | 9.7% | 14.4% | -4.7% | |
| 版边压制 | 2.80 | 6.47 | -3.67 | |
| 投技 | 5.00 | 2.71 | +2.29 | |
| 斗气招架 | 0.60 | 2.03 | -1.43 | |
| 受到投技 | 1.40 | 2.43 | -1.03 | |
| 精准招架 | 0.00 | 0.75 | -0.75 | |
| 斗气反攻 | 0.00 | 0.50 | -0.50 | |
| 拆投 | 0.20 | 0.61 | -0.41 | |
| 招架时被投 | 0.00 | 0.24 | -0.24 | |
| 斗气迸放 | 0.40 | 0.25 | +0.15 | |
| 受到昏厥 | 0.00 | 0.08 | -0.08 | |
| 造成昏厥 | 0.00 | 0.07 | -0.07 | |
| 受到惩罚反击 | 0.20 | 0.14 | +0.06 | |
| 惩罚反击命中 | 0.20 | 0.18 | +0.02 |
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。个人对战数据
根据已存储对战统计 · 社区胜率来自 Capcom 每月对战数据(同角色对战和新角色可能暂无数据)
| 战绩 | |||||
|---|---|---|---|---|---|
| Mai | C经典 | 0胜 · 4负 | 0.0% | 63.9% | 4 |
| Cammy | C经典 | 2胜 · 0负 | 100.0% | 64.9% | 2 |
| M. Bison | C经典 | 1胜 · 0负 | 100.0% | 64.7% | 1 |
Public data
Results from 7 of 7 stored matches. Explore the datasets for the full saved history.
winslossesdrawstotalwinRate Displayed to two decimal places; JSON retains full precision.Scroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 1
|
characterIdcharactermrlpLast saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.