最近一场对战
UTF016
胜率
—
0 胜 · 0 负 · 已存 0 场
排位赛对战
0
已选模式
胜场
0
排位赛
负场
0
排位赛
最高 MR
—
排位 MR
本地 0 · 导入 0 · 图表显示 0 · 已存 60 场对战
此时间范围内的排位 MR 数据不足。
尚未请求回放
按差值绝对值从大到小排列23 项习惯
| 习惯 | UTF016 | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| 斗气前冲(取消) | 0.0% | 32.3% | -32.3% | |
| SA2 | 81.4% | 54.6% | +26.8% | |
| SA1 | 5.9% | 24.1% | -18.2% | |
| 斗气技 | 35.6% | 19.7% | +15.8% | |
| 斗气防御 | 0.1% | 13.0% | -12.9% | |
| 斗气前冲(招架) | 0.0% | 7.4% | -7.4% | |
| SA3 | 9.3% | 15.8% | -6.5% | |
| 版边压制 | 9.30 | 15.05 | -5.75 | |
| CA | 3.4% | 5.4% | -2.1% | |
| 被困版边时间 | 7.30 | 9.10 | -1.80 | |
| 斗气招架 | 0.00 | 1.77 | -1.77 | |
| 斗气反攻 | 1.40 | 0.32 | +1.08 | |
| 斗气迸放消耗 | 3.0% | 2.0% | +1.0% | |
| 投技 | 3.30 | 2.60 | +0.70 | |
| 精准招架 | 0.00 | 0.63 | -0.63 | |
| 拆投 | 1.00 | 0.41 | +0.59 | |
| 受到投技 | 2.70 | 2.16 | +0.54 | |
| 造成昏厥 | 0.00 | 0.12 | -0.12 | |
| 受到惩罚反击 | 0.20 | 0.10 | +0.10 | |
| 招架时被投 | 0.20 | 0.27 | -0.07 | |
| 受到昏厥 | 0.00 | 0.06 | -0.06 | |
| 斗气迸放 | 0.20 | 0.24 | -0.04 | |
| 惩罚反击命中 | 0.10 | 0.12 | -0.02 |
从数据到练习
最近100场对战计划
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-11T21:53:11.659Z. Sample: 60 of 60 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 39 | 21 | 0 | 60 | 65 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | -1 |
| 5 | Manon | 0 | -1 |
| 11 | Dee Jay | 0 | -1 |
| 14 | Rashid | 0 | -1 |

