最近一场对战
KET.SB

最近 10 场1–2-12最近 20 场1–2-12
胜率
33%
1 胜 · 2 负 · 已存 3 场
排位赛对战
3
已选模式
胜场
1
排位赛
负场
2
排位赛
最高 MR
1,616
Ken
排位 MR
本地 3 · 导入 0 · 图表显示 3 · 已存 3 场对战
此时间范围内的排位 MR 数据不足。
尚未请求回放
按差值绝对值从大到小排列23 项习惯
| 习惯 | T.SB | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| SA1 | 45.5% | 27.3% | +18.3% | |
| SA3 | 28.6% | 35.8% | -7.2% | |
| CA | 5.4% | 11.0% | -5.7% | |
| SA2 | 20.5% | 25.9% | -5.4% | |
| 斗气前冲(取消) | 34.6% | 38.2% | -3.6% | |
| 斗气技 | 18.3% | 14.9% | +3.4% | |
| 被困版边时间 | 11.30 | 8.95 | +2.35 | |
| 斗气迸放消耗 | 3.7% | 1.4% | +2.3% | |
| 斗气前冲(招架) | 4.9% | 6.8% | -1.9% | |
| 版边压制 | 11.50 | 13.12 | -1.62 | |
| 投技 | 1.30 | 2.57 | -1.27 | |
| 斗气招架 | 2.90 | 1.89 | +1.01 | |
| 斗气反攻 | 1.00 | 0.23 | +0.77 | |
| 受到投技 | 2.60 | 2.26 | +0.34 | |
| 斗气迸放 | 0.50 | 0.19 | +0.31 | |
| 精准招架 | 1.10 | 0.84 | +0.26 | |
| 受到惩罚反击 | 0.30 | 0.08 | +0.22 | |
| 斗气防御 | 12.5% | 12.7% | -0.2% | |
| 惩罚反击命中 | 0.30 | 0.10 | +0.20 | |
| 拆投 | 0.60 | 0.44 | +0.16 | |
| 受到昏厥 | 0.20 | 0.05 | +0.15 | |
| 招架时被投 | 0.10 | 0.21 | -0.11 | |
| 造成昏厥 | 0.00 | 0.07 | -0.07 |
从数据到练习
最近100场对战计划
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。Ken
MR 1602 · #82,053
Ryu
LP 0
Cammy
LP 0
Juri
LP 0
Akuma
LP 0
官方胜率
| 战绩 | |||
|---|---|---|---|
| 40胜 · 29负 | 58.0% | 69 |
游玩积分
| 角色 | FG | Hub | WT | 总计 |
|---|---|---|---|---|
| 72,524 | 1,240 | 0 | 73,764 | |
| 6,073 | 0 | 0 | 6,073 | |
| 461 | 0 | 0 | 461 | |
| 315 | 0 | 0 | 315 | |
| 270 | 0 | 0 | 270 | |
| 167 | 0 | 0 | 167 | |
| 10 | 0 | 0 | 10 | |
| 10 | 0 | 0 | 10 | |
| 5 | 0 | 0 | 5 | |
| 5 | 0 | 0 | 5 |
?
Any40-2958%Public data
Public statistics and datasets
Results from 3 of 3 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 1games
- Losses
- 2games
- Draws
- 0games
- Games
- 3games
- Win rate (draw = half win)
- 33.33%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
5 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 2
|
| Ken | 1,602 | 115,045 | Details for Current saved character ratings, row 3
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 4
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 5
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

