最近一场对战
Strife
胜率
—
0 胜 · 0 负 · 已存 0 场
排位赛对战
0
已选模式
胜场
0
排位赛
负场
0
排位赛
最高 MR
—
排位 MR
本地 0 · 导入 0 · 图表显示 0 · 已存 201 场对战
此时间范围内的排位 MR 数据不足。
尚未请求回放
按差值绝对值从大到小排列23 项习惯
| 习惯 | Strife | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| SA3 | 57.4% | 25.2% | +32.2% | |
| SA2 | 1.6% | 27.6% | -26.0% | |
| SA1 | 26.2% | 38.9% | -12.7% | |
| CA | 14.8% | 8.3% | +6.4% | |
| 斗气前冲(招架) | 5.7% | 8.2% | -2.4% | |
| 斗气防御 | 11.7% | 14.0% | -2.4% | |
| 斗气前冲(取消) | 35.5% | 33.2% | +2.3% | |
| 斗气技 | 15.2% | 13.2% | +1.9% | |
| 版边压制 | 9.30 | 10.07 | -0.77 | |
| 受到投技 | 2.90 | 2.18 | +0.72 | |
| 斗气迸放消耗 | 2.6% | 2.0% | +0.6% | |
| 投技 | 2.70 | 2.24 | +0.46 | |
| 斗气反攻 | 0.00 | 0.43 | -0.43 | |
| 精准招架 | 0.40 | 0.64 | -0.24 | |
| 拆投 | 0.70 | 0.51 | +0.19 | |
| 受到惩罚反击 | 0.30 | 0.11 | +0.19 | |
| 惩罚反击命中 | 0.30 | 0.14 | +0.16 | |
| 斗气招架 | 1.50 | 1.62 | -0.12 | |
| 造成昏厥 | 0.00 | 0.10 | -0.10 | |
| 被困版边时间 | 9.60 | 9.50 | +0.10 | |
| 斗气迸放 | 0.30 | 0.23 | +0.07 | |
| 招架时被投 | 0.20 | 0.27 | -0.07 | |
| 受到昏厥 | 0.00 | 0.04 | -0.04 |
从数据到练习
最近100场对战计划
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。Luke
LP 0
Cammy
LP 0
Ed
LP 0
Akuma
LP 0
M. Bison
LP 0
Alex
LP 0
官方胜率
| 战绩 | |||
|---|---|---|---|
| 219胜 · 220负 | 49.9% | 439 | |
| 140胜 · 124负 | 53.0% | 264 | |
| 4胜 · 10负 | 28.6% | 14 |
游玩积分
| 角色 | FG | Hub | WT | 总计 |
|---|---|---|---|---|
| 49,930 | 360 | 120 | 50,410 | |
| 41,362 | 0 | 0 | 41,362 | |
| 12,804 | 0 | 0 | 12,804 | |
| 2,895 | 0 | 0 | 2,895 | |
| 764 | 0 | 0 | 764 | |
| 148 | 0 | 0 | 148 | |
| 49 | 0 | 0 | 49 | |
| 45 | 0 | 0 | 45 | |
| 36 | 0 | 0 | 36 | |
| 23 | 0 | 0 | 23 | |
| 10 | 0 | 0 | 10 | |
| 9 | 0 | 0 | 9 | |
| 9 | 0 | 0 | 9 | |
| 8 | 0 | 0 | 8 | |
| 6 | 0 | 0 | 6 |
?
Any4-1029%?
Any140-12453%?
Any219-22050%Public data
Public statistics and datasets
Results from 201 of 201 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 94games
- Losses
- 107games
- Draws
- 0games
- Games
- 201games
- Win rate (draw = half win)
- 46.77%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
6 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Luke | 0 | -1 | Details for Current saved character ratings, row 1
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 2
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 3
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 4
|
| M. Bison | 0 | -1 | Details for Current saved character ratings, row 5
|
| Alex | 0 | -1 | Details for Current saved character ratings, row 6
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

