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POPLINO
In It for the Story
None
胜率
—
0 胜 · 0 负 · 已存 0 场
排位赛对战
0
已选模式
胜场
0
排位赛
负场
0
排位赛
最高 MR
—
排位 MR
本地 0 · 导入 0 · 图表显示 0 · 已存 0 场对战
此时间范围内的排位 MR 数据不足。
尚未存储任何对战。
按差值绝对值从大到小排列23 项习惯
| 习惯 | POPLINO | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| SA2 | 61.5% | 35.4% | +26.1% | |
| SA1 | 3.8% | 25.3% | -21.5% | |
| 斗气技 | 1.4% | 13.0% | -11.6% | |
| 斗气前冲(取消) | 26.8% | 34.2% | -7.5% | |
| 版边压制 | 3.50 | 6.47 | -2.97 | |
| 斗气前冲(招架) | 10.5% | 7.9% | +2.7% | |
| CA | 7.7% | 10.1% | -2.4% | |
| SA3 | 26.9% | 29.2% | -2.3% | |
| 斗气防御 | 16.3% | 14.4% | +1.9% | |
| 被困版边时间 | 9.70 | 10.73 | -1.03 | |
| 斗气迸放消耗 | 3.0% | 2.1% | +0.9% | |
| 投技 | 2.30 | 2.71 | -0.41 | |
| 斗气反攻 | 0.10 | 0.50 | -0.40 | |
| 受到投技 | 2.10 | 2.43 | -0.33 | |
| 精准招架 | 0.50 | 0.75 | -0.25 | |
| 受到惩罚反击 | 0.30 | 0.14 | +0.16 | |
| 斗气迸放 | 0.40 | 0.25 | +0.15 | |
| 斗气招架 | 1.90 | 2.03 | -0.13 | |
| 惩罚反击命中 | 0.30 | 0.18 | +0.12 | |
| 拆投 | 0.70 | 0.61 | +0.09 | |
| 造成昏厥 | 0.00 | 0.07 | -0.07 | |
| 招架时被投 | 0.30 | 0.24 | +0.06 | |
| 受到昏厥 | 0.10 | 0.08 | +0.02 |
从数据到练习
最近100场对战计划
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。ZR39
Zangief
LP 0
DR39
Dhalsim
LP 0
CR39
Cammy
LP 0
AKR39
A.K.I.
LP 0
JR39
Juri
LP 0
JR39
Jamie
LP 0
AR39
Akuma
LP 0
CVR39
C. Viper
LP 0
官方胜率
| 战绩 |
|---|
游玩积分
| 角色 | FG | Hub | WT | 总计 |
|---|---|---|---|---|
| JJamie | 19,153 | 20 | 0 | 19,173 |
| DDhalsim | 16,178 | 200 | 0 | 16,378 |
| CVC. Viper | 10,251 | 0 | 0 | 10,251 |
| CCammy | 6,513 | 20 | 0 | 6,533 |
| JJuri | 5,850 | 0 | 0 | 5,850 |
| ZZangief | 5,434 | 0 | 0 | 5,434 |
| AKA.K.I. | 4,761 | 70 | 0 | 4,831 |
| AAkuma | 2,490 | 40 | 0 | 2,530 |
| EEd | 165 | 0 | 0 | 165 |
| KKen | 125 | 0 | 0 | 125 |
| TTerry | 125 | 0 | 0 | 125 |
| RRyu | 0 | 20 | 0 | 20 |
| LLuke | 10 | 0 | 0 | 10 |
Public data
Public statistics and datasets
Results from 0 of 0 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 0games
- Losses
- 0games
- Draws
- 0games
- Games
- 0games
- Win rate (draw = half win)
- Not available
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
8 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 1
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 2
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 3
|
| A.K.I. | 0 | -1 | Details for Current saved character ratings, row 4
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 5
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 6
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 7
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 8
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.










