最近一场对战
KEMODAR

胜率
—
0 胜 · 0 负 · 已存 0 场
排位赛对战
0
已选模式
胜场
0
排位赛
负场
0
排位赛
最高 LP
17,845
Ken
排位 MR
本地 0 · 导入 0 · 图表显示 0 · 已存 111 场对战
此时间范围内的排位 MR 数据不足。
尚未请求回放
按差值绝对值从大到小排列23 项习惯
| 习惯 | MODAR | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| 斗气技 | 69.8% | 14.9% | +54.8% | |
| SA3 | 76.2% | 35.8% | +40.4% | |
| 斗气前冲(取消) | 0.0% | 38.2% | -38.2% | |
| SA2 | 2.4% | 25.9% | -23.5% | |
| SA1 | 4.8% | 27.3% | -22.5% | |
| 斗气迸放消耗 | 17.2% | 1.4% | +15.8% | |
| 斗气防御 | 0.2% | 12.7% | -12.6% | |
| 版边压制 | 5.60 | 13.12 | -7.52 | |
| 斗气前冲(招架) | 0.0% | 6.8% | -6.8% | |
| CA | 16.7% | 11.0% | +5.6% | |
| 被困版边时间 | 5.80 | 8.95 | -3.15 | |
| 斗气招架 | 0.00 | 1.89 | -1.89 | |
| 投技 | 1.60 | 2.57 | -0.97 | |
| 精准招架 | 0.00 | 0.84 | -0.84 | |
| 受到惩罚反击 | 0.80 | 0.08 | +0.72 | |
| 斗气迸放 | 0.90 | 0.19 | +0.71 | |
| 受到投技 | 1.60 | 2.26 | -0.66 | |
| 惩罚反击命中 | 0.50 | 0.10 | +0.40 | |
| 拆投 | 0.20 | 0.44 | -0.24 | |
| 斗气反攻 | 0.10 | 0.23 | -0.13 | |
| 招架时被投 | 0.10 | 0.21 | -0.11 | |
| 受到昏厥 | 0.10 | 0.05 | +0.05 | |
| 造成昏厥 | 0.10 | 0.07 | +0.03 |
从数据到练习
最近100场对战计划
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。个人对战数据
根据已存储对战统计 · 社区胜率来自 Capcom 每月对战数据(同角色对战和新角色可能暂无数据)
| 战绩 | |||||
|---|---|---|---|---|---|
| C经典 | 14胜 · 18负 | 43.8% | — | 32 | |
| C经典 | 13胜 · 15负 | 46.4% | 63.4% | 28 | |
| C经典 | 9胜 · 3负 | 75.0% | 56.4% | 12 | |
| M现代 | 9胜 · 2负 | 81.8% | 48.2% | 11 | |
| C经典 | 6胜 · 2负 | 75.0% | 52.1% | 8 | |
| C经典 | 6胜 · 1负 | 85.7% | — | 7 | |
| C经典 | 2胜 · 5负 | 28.6% | 51.7% | 7 | |
| C经典 | 0胜 · 3负 | 0.0% | 54.1% | 3 | |
| C经典 | 1胜 · 1负 | 50.0% | 50.7% | 2 | |
| C经典 | 0胜 · 1负 | 0.0% | 58.8% | 1 |
Public data
Public statistics and datasets
Results from 111 of 111 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 60games
- Losses
- 51games
- Draws
- 0games
- Games
- 111games
- Win rate (draw = half win)
- 54.05%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 3
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 4
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ken | 0 | 17,845 | Details for Current saved character ratings, row 6
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 7
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 8
|
| Random | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

