最近一场对战
ZAItsumade

最近 10 场9–1+61最近 20 场15–5+74
胜率
51%
44 胜 · 42 负 · 已存 86 场
排位赛对战
86
已选模式
胜场
44
排位赛
负场
42
排位赛
最高 MR
1,505
Zangief
排位 MR
本地 86 · 导入 0 · 图表显示 86 · 已存 92 场对战
此时间范围内的排位 MR 数据不足。
尚未请求回放
按差值绝对值从大到小排列23 项习惯
| 习惯 | Itsumade | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| SA1 | 0.0% | 25.3% | -25.3% | |
| SA3 | 50.0% | 29.2% | +20.8% | |
| 斗气前冲(取消) | 53.9% | 34.2% | +19.6% | |
| CA | 17.4% | 10.1% | +7.3% | |
| 斗气防御 | 7.4% | 14.4% | -7.0% | |
| 斗气前冲(招架) | 2.7% | 7.9% | -5.1% | |
| 版边压制 | 1.40 | 6.47 | -5.07 | |
| 斗气技 | 8.3% | 13.0% | -4.7% | |
| SA2 | 32.6% | 35.4% | -2.8% | |
| 斗气迸放消耗 | 3.4% | 2.1% | +1.3% | |
| 投技 | 4.00 | 2.71 | +1.29 | |
| 被困版边时间 | 11.40 | 10.73 | +0.67 | |
| 斗气招架 | 1.40 | 2.03 | -0.63 | |
| 精准招架 | 0.30 | 0.75 | -0.45 | |
| 受到投技 | 2.20 | 2.43 | -0.23 | |
| 受到惩罚反击 | 0.30 | 0.14 | +0.16 | |
| 斗气迸放 | 0.40 | 0.25 | +0.15 | |
| 受到昏厥 | 0.20 | 0.08 | +0.12 | |
| 惩罚反击命中 | 0.30 | 0.18 | +0.12 | |
| 斗气反攻 | 0.60 | 0.50 | +0.10 | |
| 造成昏厥 | 0.00 | 0.07 | -0.07 | |
| 招架时被投 | 0.20 | 0.24 | -0.04 | |
| 拆投 | 0.60 | 0.61 | -0.01 |
从数据到练习
最近100场对战计划
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。交手记录
搜索任意已存储的对手,包括自定义房间好友。
交手最多
查看 たいコン_RE:2親父 的玩家资料 →LukeC
MarisaC
LukeC
ZangiefC
RyuM
RyuC
LukeC
KenC
RyuC
AkumaC
Chun-LiC
JPC
AkumaC
SagatC
KimberlyC
最擅长应对的对手
查看 Neon mello 的玩家资料 →YasmineM
AkumaC
KenC
AkumaC
JamieC
Dee JayC
EdM
LukeC
M. BisonC
ZangiefM
ZangiefC
LukeC
MarisaC
LukeC
ZangiefC
最难应对的对手
查看 カイザー12 的玩家资料 →JamieC
ElenaC
KenC
ZangiefC
RyuC
SagatC
JuriC
M. BisonC
KimberlyM
LukeC
RyuC
AkumaC
Chun-LiC
JPC
AkumaC
Public data
Public statistics and datasets
Results from 92 of 92 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 47games
- Losses
- 45games
- Draws
- 0games
- Games
- 92games
- Win rate (draw = half win)
- 51.09%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
1 rowScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Zangief | 1,499 | 275,912 | Details for Current saved character ratings, row 1
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

