最近一场对战
失败排位赛
GRAD · Ken
对手 · Juriかさね.
Good Luck, Have Fun
排位 MR
本地 0 · 导入 0 · 图表显示 0 · 已存 39 场对战
此时间范围内的排位 MR 数据不足。
最近一场对战
| 习惯 | GRAD | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| SA3 | 74.1% | 35.8% | +38.3% | |
| SA1 | 0.0% | 27.3% | -27.3% | |
| SA2 | 3.7% | 25.9% | -22.2% | |
| CA | 22.2% | 11.0% | +11.2% | |
| 斗气迸放消耗 | 8.6% | 1.4% | +7.2% | |
| 斗气前冲(取消) | 44.0% | 38.2% | +5.8% | |
| 斗气防御 | 8.0% | 12.7% | -4.7% | |
| 斗气技 | 19.3% | 14.9% | +4.3% | |
| 被困版边时间 | 4.90 | 8.95 | -4.05 | |
| 斗气前冲(招架) | 3.2% | 6.8% | -3.6% | |
| 版边压制 | 12.10 | 13.12 | -1.02 | |
| 精准招架 | 0.10 | 0.84 | -0.74 | |
| 投技 | 3.30 | 2.57 | +0.73 | |
| 斗气迸放 | 0.80 | 0.19 | +0.61 | |
| 受到惩罚反击 | 0.60 | 0.08 | +0.52 | |
| 斗气招架 | 1.50 | 1.89 | -0.39 | |
| 受到投技 | 2.60 | 2.26 | +0.34 | |
| 拆投 | 0.20 | 0.44 | -0.24 | |
| 斗气反攻 | 0.00 | 0.23 | -0.23 | |
| 惩罚反击命中 | 0.30 | 0.10 | +0.20 | |
| 招架时被投 | 0.10 | 0.21 | -0.11 | |
| 受到昏厥 | 0.10 | 0.05 | +0.05 | |
| 造成昏厥 | 0.10 | 0.07 | +0.03 |
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。官方胜率
| 战绩 | |||
|---|---|---|---|
| Ken | 220胜 · 227负 | 49.2% | 447 |
游玩积分
| 角色 | FG | Hub | WT | 总计 |
|---|---|---|---|---|
| Ken | 21,290 | 0 | 0 | 21,290 |
| Ryu | 24 | 0 | 0 | 24 |
Public data
Results from 39 of 39 stored matches. Explore the datasets for the full saved history.
winslossesdrawstotalwinRate Displayed to two decimal places; JSON retains full precision.Scroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ken | 0 | 21,672 | Details for Current saved character ratings, row 1
|
characterIdcharactermrlpLast saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.