最近一场对战
GGI666
胜率
—
0 胜 · 0 负 · 已存 0 场
排位赛对战
0
已选模式
胜场
0
排位赛
负场
0
排位赛
最高 MR
—
排位 MR
本地 0 · 导入 0 · 图表显示 0 · 已存 90 场对战
此时间范围内的排位 MR 数据不足。
尚未请求回放
按差值绝对值从大到小排列23 项习惯
| 习惯 | GGI666 | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| SA3 | 70.5% | 38.9% | +31.6% | |
| SA1 | 6.8% | 31.5% | -24.7% | |
| SA2 | 4.5% | 21.0% | -16.5% | |
| CA | 18.2% | 8.5% | +9.6% | |
| 斗气前冲(取消) | 42.2% | 33.1% | +9.1% | |
| 斗气防御 | 8.0% | 11.8% | -3.9% | |
| 版边压制 | 12.60 | 15.38 | -2.78 | |
| 斗气前冲(招架) | 4.3% | 6.3% | -2.0% | |
| 斗气技 | 21.8% | 23.4% | -1.6% | |
| 被困版边时间 | 6.60 | 7.99 | -1.39 | |
| 投技 | 3.30 | 2.41 | +0.89 | |
| 斗气招架 | 1.20 | 1.85 | -0.65 | |
| 斗气迸放消耗 | 1.9% | 1.4% | +0.5% | |
| 精准招架 | 0.30 | 0.71 | -0.41 | |
| 受到投技 | 2.30 | 2.00 | +0.30 | |
| 斗气反攻 | 0.50 | 0.27 | +0.23 | |
| 拆投 | 0.20 | 0.38 | -0.18 | |
| 受到惩罚反击 | 0.20 | 0.07 | +0.13 | |
| 惩罚反击命中 | 0.00 | 0.08 | -0.08 | |
| 造成昏厥 | 0.00 | 0.08 | -0.08 | |
| 受到昏厥 | 0.10 | 0.07 | +0.03 | |
| 斗气迸放 | 0.20 | 0.21 | -0.01 | |
| 招架时被投 | 0.20 | 0.20 | +0.00 |
从数据到练习
最近100场对战计划
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。个人对战数据
根据已存储对战统计 · 社区胜率来自 Capcom 每月对战数据(同角色对战和新角色可能暂无数据)
| 战绩 | |||||
|---|---|---|---|---|---|
| C经典 | 5胜 · 6负 | 45.5% | 39.4% | 11 | |
| C经典 | 5胜 · 2负 | 71.4% | 41.9% | 7 | |
| C经典 | 4胜 · 3负 | 57.1% | — | 7 | |
| C经典 | 5胜 · 0负 | 100.0% | 44.9% | 5 | |
| C经典 | 3胜 · 2负 | 60.0% | 40.8% | 5 | |
| C经典 | 1胜 · 4负 | 20.0% | 31.7% | 5 | |
| M现代 | 2胜 · 2负 | 50.0% | 34.6% | 4 | |
| C经典 | 1胜 · 3负 | 25.0% | 39.4% | 4 | |
| C经典 | 3胜 · 1负 | 75.0% | — | 4 | |
| M现代 | 2胜 · 2负 | 50.0% | 26.3% | 4 | |
| C经典 | 2胜 · 1负 | 66.7% | 38.6% | 3 | |
| C经典 | 1胜 · 2负 | 33.3% | 34.4% | 3 | |
| M现代 | 2胜 · 1负 | 66.7% | 47.9% | 3 | |
| C经典 | 1胜 · 2负 | 33.3% | 43.2% | 3 | |
| C经典 | 2胜 · 0负 | 100.0% | 37.6% | 2 | |
| C经典 | 0胜 · 2负 | 0.0% | 26.3% | 2 | |
| C经典 | 0胜 · 2负 | 0.0% | 39.1% | 2 | |
| C经典 | 2胜 · 0负 | 100.0% | 37.2% | 2 | |
| M现代 | 0胜 · 2负 | 0.0% | 39.4% | 2 | |
| C经典 | 0胜 · 2负 | 0.0% | 34.6% | 2 | |
| C经典 | 1胜 · 1负 | 50.0% | 39.2% | 2 | |
| C经典 | 1胜 · 1负 | 50.0% | 39.1% | 2 | |
| M现代 | 0胜 · 1负 | 0.0% | 34.4% | 1 | |
| M现代 | 0胜 · 1负 | 0.0% | 37.6% | 1 | |
| M现代 | 1胜 · 0负 | 100.0% | 34.7% | 1 | |
? Random | C经典 | 0胜 · 1负 | 0.0% | — | 1 |
| C经典 | 1胜 · 0负 | 100.0% | 37.0% | 1 | |
| M现代 | 0胜 · 1负 | 0.0% | 41.9% | 1 |
Public data
Public statistics and datasets
Results from 90 of 90 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 45games
- Losses
- 45games
- Draws
- 0games
- Games
- 90games
- Win rate (draw = half win)
- 50%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
1 rowScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 1
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

