最近一场对战
ALGENC

最近 10 场6–4+18最近 20 场11–9+34
胜率
41%
45 胜 · 64 负 · 已存 109 场
排位赛对战
109
已选模式
胜场
45
排位赛
负场
64
排位赛
最高 MR
1,500
Alex
排位 MR
本地 76 · 导入 0 · 图表显示 76 · 已存 109 场对战
此时间范围内的排位 MR 数据不足。
尚未请求回放
按差值绝对值从大到小排列23 项习惯
| 习惯 | GENC | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| 斗气前冲(取消) | 0.9% | 33.2% | -32.3% | |
| SA2 | 4.2% | 27.6% | -23.4% | |
| 斗气迸放消耗 | 22.9% | 2.0% | +20.8% | |
| SA1 | 51.6% | 38.9% | +12.7% | |
| 斗气技 | 2.4% | 13.2% | -10.8% | |
| 斗气前冲(招架) | 15.3% | 8.2% | +7.1% | |
| CA | 14.7% | 8.3% | +6.4% | |
| 版边压制 | 5.60 | 10.07 | -4.47 | |
| SA3 | 29.5% | 25.2% | +4.3% | |
| 斗气防御 | 17.0% | 14.0% | +2.9% | |
| 被困版边时间 | 7.10 | 9.50 | -2.40 | |
| 投技 | 4.60 | 2.24 | +2.36 | |
| 斗气迸放 | 1.90 | 0.23 | +1.67 | |
| 惩罚反击命中 | 1.40 | 0.14 | +1.26 | |
| 斗气招架 | 0.50 | 1.62 | -1.12 | |
| 拆投 | 1.20 | 0.51 | +0.69 | |
| 精准招架 | 0.00 | 0.64 | -0.64 | |
| 受到投技 | 2.80 | 2.18 | +0.62 | |
| 受到惩罚反击 | 0.60 | 0.11 | +0.49 | |
| 斗气反攻 | 0.20 | 0.43 | -0.23 | |
| 受到昏厥 | 0.00 | 0.04 | -0.04 | |
| 招架时被投 | 0.30 | 0.27 | +0.03 | |
| 造成昏厥 | 0.10 | 0.10 | +0.00 |
从数据到练习
最近100场对战计划
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。Alex
MR 1341 · #538,984
Ryu
MR 1257 · #565,831
Luke
LP 0
Zangief
LP 0
Ken
LP 0
Rashid
LP 0
Guile
LP 0
Ed
LP 0
Edmond Honda
LP 0
官方胜率
| 战绩 | |||
|---|---|---|---|
| 319胜 · 459负 | 41.0% | 778 | |
| 32胜 · 62负 | 34.0% | 94 |
游玩积分
| 角色 | FG | Hub | WT | 总计 |
|---|---|---|---|---|
| 111,505 | 3,615 | 0 | 115,120 | |
| 23,008 | 0 | 0 | 23,008 | |
| 1,384 | 0 | 0 | 1,384 | |
| 30 | 630 | 0 | 660 | |
| 578 | 0 | 0 | 578 | |
| 457 | 0 | 0 | 457 | |
| 90 | 0 | 0 | 90 | |
| 60 | 0 | 0 | 60 | |
| 30 | 0 | 0 | 30 | |
| 7 | 0 | 0 | 7 | |
| 6 | 0 | 0 | 6 |
?
Any32-6234%?
Any319-45941%Public data
Public statistics and datasets
Results from 109 of 109 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 45games
- Losses
- 64games
- Draws
- 0games
- Games
- 109games
- Win rate (draw = half win)
- 41.28%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 1,257 | 36,470 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 4
|
| Rashid | 0 | -1 | Details for Current saved character ratings, row 5
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 6
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 7
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 8
|
| Alex | 1,341 | 28,098 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

