最近一场对战
EXSTAR
胜率
—
0 胜 · 0 负 · 已存 0 场
排位赛对战
0
已选模式
胜场
0
排位赛
负场
0
排位赛
最高 MR
—
排位 MR
本地 0 · 导入 0 · 图表显示 0 · 已存 100 场对战
此时间范围内的排位 MR 数据不足。
尚未请求回放
按差值绝对值从大到小排列23 项习惯
| 习惯 | EXSTAR | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| 斗气前冲(取消) | 22.6% | 38.7% | -16.0% | |
| SA3 | 50.0% | 37.6% | +12.4% | |
| SA2 | 7.9% | 19.3% | -11.4% | |
| 斗气技 | 25.0% | 18.8% | +6.2% | |
| 斗气迸放消耗 | 6.1% | 1.1% | +5.0% | |
| SA1 | 30.3% | 34.2% | -3.9% | |
| CA | 11.8% | 8.9% | +2.9% | |
| 版边压制 | 8.60 | 11.48 | -2.88 | |
| 斗气防御 | 10.1% | 11.3% | -1.2% | |
| 斗气招架 | 0.80 | 1.71 | -0.91 | |
| 斗气前冲(招架) | 6.6% | 5.8% | +0.8% | |
| 精准招架 | 0.10 | 0.75 | -0.65 | |
| 受到投技 | 1.50 | 2.07 | -0.57 | |
| 投技 | 1.90 | 2.29 | -0.39 | |
| 拆投 | 0.10 | 0.45 | -0.35 | |
| 斗气迸放 | 0.50 | 0.16 | +0.34 | |
| 惩罚反击命中 | 0.40 | 0.07 | +0.33 | |
| 被困版边时间 | 8.90 | 8.74 | +0.16 | |
| 受到惩罚反击 | 0.20 | 0.07 | +0.13 | |
| 斗气反攻 | 0.00 | 0.11 | -0.11 | |
| 招架时被投 | 0.30 | 0.22 | +0.08 | |
| 受到昏厥 | 0.00 | 0.06 | -0.06 | |
| 造成昏厥 | 0.00 | 0.06 | -0.06 |
从数据到练习
最近100场对战计划
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。Ryu
LP 0
Luke
LP 0
Manon
LP 0
Zangief
LP 0
Dhalsim
LP 0
Cammy
LP 0
Ken
LP 0
Juri
LP 0
Marisa
LP 0
Guile
LP 0
Ed
LP 0
Edmond Honda
LP 0
官方胜率
| 战绩 | |||
|---|---|---|---|
| 238胜 · 147负 | 61.8% | 385 | |
| 32胜 · 25负 | 56.1% | 57 | |
| 6胜 · 19负 | 24.0% | 25 |
游玩积分
| 角色 | FG | Hub | WT | 总计 |
|---|---|---|---|---|
| 135,164 | 695 | 3,187 | 139,046 | |
| 18,724 | 0 | 0 | 18,724 | |
| 8,462 | 0 | 0 | 8,462 | |
| 6,283 | 440 | 0 | 6,723 | |
| 5,821 | 0 | 5 | 5,826 | |
| 5,538 | 0 | 250 | 5,788 | |
| 3,062 | 180 | 0 | 3,242 | |
| 3,201 | 0 | 0 | 3,201 | |
| 651 | 0 | 0 | 651 | |
| 531 | 0 | 0 | 531 | |
| 402 | 0 | 0 | 402 | |
| 386 | 0 | 0 | 386 | |
| 319 | 0 | 1 | 320 | |
| 299 | 0 | 0 | 299 | |
| 200 | 0 | 0 | 200 |
?
Any238-14762%?
Any32-2556%?
Any6-1924%Public data
Public statistics and datasets
Results from 100 of 100 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 60games
- Losses
- 40games
- Draws
- 0games
- Games
- 100games
- Win rate (draw = half win)
- 60%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
16 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 3
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 4
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 5
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 6
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 7
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 8
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 9
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 10
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 11
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 12
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 13
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 14
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 15
|
| Random | 0 | -1 | Details for Current saved character ratings, row 16
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

